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Malakim+ [FFH2 FF MODMOD] 2016-10-05

For Fall From Heaven 2 "Fall Further 042" modmod.
Make sure that modular loading in your INI file is ON
Extract the contents of the archive in your Fall Further mod folder.
This modmod changes the look of Malakim units, customizes them a bit and adds a "bedouin sit" improvement for deserts.

-Added Bedouin sit->camp->village desert improvement.
- Malakim swordsman changed to bedouin swordsman (graphics only; unit by Sepamu92)
-Malakim champion changed to bedouin champion (graphics only)
-Malakim immortal changed to Desert Lord (graphics only)
-Horseman replaced with Raider UU (unit by Rabbit, White); no bonus against archery but 60% withdrawal chance.
-Malakim knight changed to Bedouin heavy cavalry (graphics only; unit by Sakhr)
-Malakim arquebuzer changed to mercenary musketman (graphics only; simple reskin of immortal musketman which was made by Chamaedrys).
-Malakim worker replaced with Bedouin UU (graphics by Chugginator; can build bedouin sit).
-Malakim "alien woman" adept art replaced with reskin of NakNaks93's arabian explorer graphics.


Forum thread:
http://forums.civfanatics.com/showthread.php?t=294155
  • bedouin_w_MSi.png
    bedouin_w_MSi.png
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  • raider_mYb.png
    raider_mYb.png
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  • adept_4XJ.png
    adept_4XJ.png
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Author
Deon
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