A set of Stone Age Archers that I've made, collected or assembled using models and textures released by firaxis or other forum modders.
By reading this THREAD you'll understand the purpose of this collection, and you'll find additional in-game screenshots also. By reading this THREAD instead, modders will find useful infos in the archer's section.
Looking at or judging these units, you MUST consider the timeline. During the stone age period, NONE of the involved civilizations had existed, as you see at a glance on this CIVILIZATION CHART. As consequence I choose a nude-look design for units, only dressed with leather, animal skins or rough textiles and equipped with wood, stone or bone weapons. I decided to give to hellenic and middle-east civs a bit more of civilized appearence, reflecting their future historical development.
Credits go to EVERYONE who made ancient units before me.
This set contains 25 archers and 1 slinger matching the 24 civs of TAM mod.
All units got clean nif structure, both shader and no-shader nif and all strictly needed art files. Use vanilla archer artdefine for xml purpose.
The package contains 3 animation folders for convenience, and 1 "anim_effects" folder to manage the different kind of arrows when they reach the opposite field, otherwise a "custom" arrow starting from a archer turns into a "default" arrow during its way (read HERE for more details). Also I included there a brief arc_arrows_readme file to explain how to manage arrow effects.
By reading this THREAD you'll understand the purpose of this collection, and you'll find additional in-game screenshots also. By reading this THREAD instead, modders will find useful infos in the archer's section.
Looking at or judging these units, you MUST consider the timeline. During the stone age period, NONE of the involved civilizations had existed, as you see at a glance on this CIVILIZATION CHART. As consequence I choose a nude-look design for units, only dressed with leather, animal skins or rough textiles and equipped with wood, stone or bone weapons. I decided to give to hellenic and middle-east civs a bit more of civilized appearence, reflecting their future historical development.
Credits go to EVERYONE who made ancient units before me.
This set contains 25 archers and 1 slinger matching the 24 civs of TAM mod.
All units got clean nif structure, both shader and no-shader nif and all strictly needed art files. Use vanilla archer artdefine for xml purpose.
The package contains 3 animation folders for convenience, and 1 "anim_effects" folder to manage the different kind of arrows when they reach the opposite field, otherwise a "custom" arrow starting from a archer turns into a "default" arrow during its way (read HERE for more details). Also I included there a brief arc_arrows_readme file to explain how to manage arrow effects.
Spoiler :