This is a part of a try to expand existing civilizations and adding new ones , including new leadeheads to some of them and ,at least , 3 UU and 3 UB to each civilization , trying to spread UU and UB along eras when possible ( per example , wasn't with USA , everything modern , or with indians , everything early )
Also , i have used some civilizations ( guarani/brazil or inca/chilean ) like ancient or modern versions to their couples ,meaning them share UU and UB , but not leaders. I did that becuse those civs coexist in the same phisicall space , but in different eras , but beeing the ancient version still existing in the modern one : guarani or mapuche people are still a big mass of brazilian or argentinian population . In the other side americans and indians civs couldn't be treated like that , as indians were basically erradicated by english first and americans later
I hope you and te others like this idea as i do
For any comments , feedback , critizism , requests , what should be in or out , or wathever you want to say about my mods to RoM ( including i should better waste my time in football ) , please use the provided thread :http://forums.civfanatics.com/showthread.php?p=8222312#post8222312
CHEROKEE EMPIRE
-LEADER : OSTENACO , aggressive , militaristic , deceiver
-UU THUNDER BRAVE / RIFLEMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 25% versus archers
-UU BRAVE / ARCHER ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 10% accuracy
-UU BRAVE SPEAR / SPEARMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 1 first strike
-UU BRAVE HORSE / HORSEMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 10% against melee
-UU BRAVE EXPLORER / SCOUT ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack , 1 strenght and CAN attack , not only defend
-UB MEDICINE HUT / GRANARY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 science point and 1 culture
-UB HARMONY HUT / HEALER HUT ¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 health with cow and deer
-UB SACRED POLE / MONUMENT ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 3 xp points to archers

IMPORTANT NOTE: 

Many of my modular civilizations are using parts of others mods of mine . As you have noticed some leader's traits are not included in RoM , so you will need to add my "RoM 2.7 : Traits" mod to your RoM or you'll get error logs when loading . Also ,some leaders's favourite religion is animism , so you will need my religions mod too
You can get it from the thread provided up , along with my others mods , in the first post .
TO INSTALL:
It is modular , all you have to do is place the "Custom civilizations" folder inside your RoM modules folder , wich is inside "assets".Inside modules folder you will find 2 documents already existing in the original , just replace them.That's all.
If this civilization is not the first one you are adding , just place the civ folder inside your existing "Custom civilizations" folder
ANOTHER IMPORTANT NOTE: 
If you want to use more than a mod from me in your RoM game , you ll notice that some folders or files would be repeated . If that happens , don't worry about wich order follow or wich one goes first : all my mods were made to work together , doesn't matter the order , information needed for each mod is included in the others
Also , i have used some civilizations ( guarani/brazil or inca/chilean ) like ancient or modern versions to their couples ,meaning them share UU and UB , but not leaders. I did that becuse those civs coexist in the same phisicall space , but in different eras , but beeing the ancient version still existing in the modern one : guarani or mapuche people are still a big mass of brazilian or argentinian population . In the other side americans and indians civs couldn't be treated like that , as indians were basically erradicated by english first and americans later
I hope you and te others like this idea as i do
For any comments , feedback , critizism , requests , what should be in or out , or wathever you want to say about my mods to RoM ( including i should better waste my time in football ) , please use the provided thread :http://forums.civfanatics.com/showthread.php?p=8222312#post8222312

-LEADER : OSTENACO , aggressive , militaristic , deceiver
-UU THUNDER BRAVE / RIFLEMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 25% versus archers
-UU BRAVE / ARCHER ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 10% accuracy
-UU BRAVE SPEAR / SPEARMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 1 first strike
-UU BRAVE HORSE / HORSEMAN ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack and 10% against melee
-UU BRAVE EXPLORER / SCOUT ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 50% forest attack , 1 strenght and CAN attack , not only defend
-UB MEDICINE HUT / GRANARY ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 science point and 1 culture
-UB HARMONY HUT / HEALER HUT ¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 1 health with cow and deer
-UB SACRED POLE / MONUMENT ¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡ Adds 3 xp points to archers




Many of my modular civilizations are using parts of others mods of mine . As you have noticed some leader's traits are not included in RoM , so you will need to add my "RoM 2.7 : Traits" mod to your RoM or you'll get error logs when loading . Also ,some leaders's favourite religion is animism , so you will need my religions mod too
You can get it from the thread provided up , along with my others mods , in the first post .

It is modular , all you have to do is place the "Custom civilizations" folder inside your RoM modules folder , wich is inside "assets".Inside modules folder you will find 2 documents already existing in the original , just replace them.That's all.
If this civilization is not the first one you are adding , just place the civ folder inside your existing "Custom civilizations" folder


If you want to use more than a mod from me in your RoM game , you ll notice that some folders or files would be repeated . If that happens , don't worry about wich order follow or wich one goes first : all my mods were made to work together , doesn't matter the order , information needed for each mod is included in the others