Current Version: 1.2
You have seen Slavery modcomps before that give you, well Slaves. But have you seen War Prizes?
This simple Modcomp gives you and the AI a chance to capture Naval Units instead of destroying them upon a combat victory. This means that if your Galley beats someone else's Galley, you might walk away with an extra galley. this works both ways, so they might also get another galley if you lose.
FEATURES
I've included a README that goes in detail how to mod the code.
CREDITS
Base Python Code: Frekk. This ModComp is partially based on his Enslavement Modcomp.
Concept/Python Work: mechaerik. I reworked most of the code and came up with the concept.
Help/Python Knowledge: The_J. He pointed me in Frekk's direction and helped write and fix parts of the code.
Thread:
http://forums.civfanatics.com/showthread.php?t=332671
If you download, please rate it. Or else .
You have seen Slavery modcomps before that give you, well Slaves. But have you seen War Prizes?
This simple Modcomp gives you and the AI a chance to capture Naval Units instead of destroying them upon a combat victory. This means that if your Galley beats someone else's Galley, you might walk away with an extra galley. this works both ways, so they might also get another galley if you lose.
FEATURES
Spoiler :
I've included a README that goes in detail how to mod the code.
CREDITS
Base Python Code: Frekk. This ModComp is partially based on his Enslavement Modcomp.
Concept/Python Work: mechaerik. I reworked most of the code and came up with the concept.
Help/Python Knowledge: The_J. He pointed me in Frekk's direction and helped write and fix parts of the code.
Thread:
http://forums.civfanatics.com/showthread.php?t=332671
If you download, please rate it. Or else .