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[XML+Python] Ecumenical Council 2016-10-05

This small modcomp adds the wonder "Ecumenical Council" to the game.
The wonder can only be built in cities with 6 or more religions, and gives (besides XML effects) a +2 relationship to all civilizations.


Mod parts:
Spoiler :

In CvGameUtils.py is the code for 6 or more religions. Code is labeld with "ecumenical council", only 1 part.
In CvEventManager is the code for the improvement of the relationship, also labeled with "ecumenical council", also only 1 part.

Other parts:
Assets\XML\PythoncallbackDefines.xml to activate the callback in CvGameUtils.

For the buidling: Assets\XML\Buildings\BuildingClassInfos.xml and Buildingsinfos.xml
For the building art: Assets\XML\Art\Structures\Buildings\EcumenicalCouncil with the art.
Assets\XML\Art\ArtDefines_Buildings.xml to get the art in.
Assets\XML\Text\EcumenicalCouncil_gametext.xml for the text.

No wondermovie available.



The 3D modell is the bampton church by hrochland.

This modcomp was requested by hrochland.
  • ecumenicalcouncil_7J4.jpg
    ecumenicalcouncil_7J4.jpg
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Author
The_J
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