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Spell Interrupt Unit Cycling 2016-10-05

Fall from Heaven 2 mini Modmod.
For BtS3.19 and FfH2 0.41"m"

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List of Changes
  • Unit cycling considers a castable spell.
    (Active unit focus doesn't cycle to the next unit even if movement is finished when the unit (or unit group) has an available spell. For example, your scout moves on the explorable lair, unit focus remains the scout even if he finishes movement. Focus will cycle to the next unit after Scout explores the lair or skip his turn.
    Some spells (e.g. all world spells, etc) are exception because all unit can cast them and always interrupting is annoying.)
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denev
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