Forests can now grow out into adjacent, suitable tiles. The rate of expansion is tied to the map speed and map size, although speed is the more significant factor. On a Marathon, Huge map, the chance of an appropriate tile growing a forest is roughly 0.05%, or 1/1950. On a Quick, Duel map, the chance is roughly 0.3%, or 1/335.
This is a modified/bug fixed version of the previously released v3 by Bhruic.
Changes:
- Forest won't expand into cities or tiles that are currently being improved by a worker.
- You will only be notified about the forest expansion when it is adjacent to or on a tile you own. The "adjacent to" option gives you the chance to consider purchasing the tile.
- Uses Custom Notifications mod by Sneaks/alpaca rather than the compatibility breaking method in v3.
- No longer modifies InGame.xml and NotificationPanel.xml.
This is a modified/bug fixed version of the previously released v3 by Bhruic.
Changes:
- Forest won't expand into cities or tiles that are currently being improved by a worker.
- You will only be notified about the forest expansion when it is adjacent to or on a tile you own. The "adjacent to" option gives you the chance to consider purchasing the tile.
- Uses Custom Notifications mod by Sneaks/alpaca rather than the compatibility breaking method in v3.
- No longer modifies InGame.xml and NotificationPanel.xml.