Here is a modified vanilla WWI Soldier, equipped with the most trusted weapon under the trenches: the SHOVEL
I've merged the WWI Infantry, Warrior and Modern Worker .kf animations together, so that the unit can shoot, dig, and smack with their Springfields and shovels. The unit uses the shovel motion for making roads, for now.
There might be some animation problems, since this is my first attempt on making units or using the KFM converter, and I had to crawl through the process with trial and error.
The unit will use the melee animation only when fighting a melee unit. If you set
to 0 in "Civ4ArtDefines_Unit", it will always use the melee except for first strike, as I know.
Thread
Credits:
esemjay for his Konverter FM
Gagonite for his tutorial Modifying the Visibility of Weapons and Saibotlieh's method of adding bones, in the same thread

I've merged the WWI Infantry, Warrior and Modern Worker .kf animations together, so that the unit can shoot, dig, and smack with their Springfields and shovels. The unit uses the shovel motion for making roads, for now.
There might be some animation problems, since this is my first attempt on making units or using the KFM converter, and I had to crawl through the process with trial and error.
The unit will use the melee animation only when fighting a melee unit. If you set
Code:
<bActAsRanged>1</bActAsRanged>
Thread
Credits:
esemjay for his Konverter FM
Gagonite for his tutorial Modifying the Visibility of Weapons and Saibotlieh's method of adding bones, in the same thread