The Huns Overhauled [old abilities, new abilities are in addition to the former]
UA
[Raze at double speed]
[+1 Production
from pastures]
[Start with animal husbandry]
Cannot build settlers.
Ancient-Era military land units cost no maintenance.
Capital builds military units twice as fast, and units built in the capital begin with +15xp
UU
Horse Archer
10 Ranged Strength
(Can now move after attack)
7 Strength
4 Moves
(Now ignores terrain cost)
Basically, they are now baby Keshiks!
Battering Ram
10 Strength
[+300% against Cities]
2 Moves
(now ignores terrain costs)
Cover 1 [+25%
against ranged attacks]
Limited Visibility [-1 Sight]
City Attack Only
Penalty on Defense [-33%][/CENTER]
UA
[Raze at double speed]
[+1 Production

[Start with animal husbandry]
Cannot build settlers.
Ancient-Era military land units cost no maintenance.
Capital builds military units twice as fast, and units built in the capital begin with +15xp
UU
Horse Archer
10 Ranged Strength

7 Strength

4 Moves

Basically, they are now baby Keshiks!

Battering Ram
10 Strength

2 Moves

Cover 1 [+25%

Limited Visibility [-1 Sight]
City Attack Only
Penalty on Defense [-33%][/CENTER]