Police mod component v1.04 for BTS 3.19
Changes for v1.04
1. Mod is now updated for BTS ver 3.19
2. Mod now includes both Standard and WoC formats
3. Reduces chance for city revolt with 5 RIOT CONTROL Promotions.
4. Removed the Minuteman Unit (It will be in it's own separate mod)
5. Removed Ice Breaker Unit (It will be in it's own separate mod)
Changes for v1.03
1. Added the Ice Breaker Unit
2. Download is restored
Changes for v1.02
1. Added the Minuteman unit! Minuteman Atributes are:
2. Strength is 6
3. First Strike Chance
4. +25% City Defense
5. Prerequisit Rifling
6. Cost 40 (Hammers 80 - Cheap unit)
6. Upgrades to Police
Changes for v1.01
1. Police strength reduced to 8 ()
2. Cost to produce Police unit reduced to 40 (Hammers 80 - Cheap unit)
3. Prerequisit tech for discovery is now Industrialism, also added Constitution. (If you police the public, you need to be able to construct jails to put the bad guys in).
4. Police units can only defend, they can’t attack.
5. Police can help thwart spies
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We have jails, why not add police? This very simple mod adds a new Police unit to Civ4. Here are the v1.00 Attributes:
1. Strength: 14
2. Movement: 1
3. Cost: 160 hammers
4. Prerequisit techs: Communism and Rifling
5. Special Abilities: +25% vs. Gunpowder units and +50% City Defense
6. Strategy: Police provide city protection and they decrease city unrest.
Enjoy!
Orion Veteran
Changes for v1.04
1. Mod is now updated for BTS ver 3.19
2. Mod now includes both Standard and WoC formats
3. Reduces chance for city revolt with 5 RIOT CONTROL Promotions.

4. Removed the Minuteman Unit (It will be in it's own separate mod)
5. Removed Ice Breaker Unit (It will be in it's own separate mod)
Changes for v1.03
1. Added the Ice Breaker Unit
2. Download is restored
Changes for v1.02
1. Added the Minuteman unit! Minuteman Atributes are:
2. Strength is 6
3. First Strike Chance
4. +25% City Defense
5. Prerequisit Rifling
6. Cost 40 (Hammers 80 - Cheap unit)
6. Upgrades to Police
Changes for v1.01
1. Police strength reduced to 8 ()

2. Cost to produce Police unit reduced to 40 (Hammers 80 - Cheap unit)
3. Prerequisit tech for discovery is now Industrialism, also added Constitution. (If you police the public, you need to be able to construct jails to put the bad guys in).

4. Police units can only defend, they can’t attack.
5. Police can help thwart spies
------------
We have jails, why not add police? This very simple mod adds a new Police unit to Civ4. Here are the v1.00 Attributes:
1. Strength: 14
2. Movement: 1
3. Cost: 160 hammers
4. Prerequisit techs: Communism and Rifling
5. Special Abilities: +25% vs. Gunpowder units and +50% City Defense
6. Strategy: Police provide city protection and they decrease city unrest.
Enjoy!
Orion Veteran
