This is the first big World War I Infantry Pack.
(including 50 brand new handmade units)
The Units were originally produced for Snafusmiths WW1 Blood and Iron Mod.
So I release them for other Mod makers to implement them in their Mods...
They all are optimized for epic battles with Formations and Regiments.
Because all figure units are very performance friendly, as they plus their equipment count not more that or around 400 polygons and one 128*128 texture (except the Horse and the Machinegun).
(that actually should be the lowest polygon count for any human figure on this forum... for comparison an average vanilla unit has between 800 and 1200 polygons
)
Every Nation has from left to right an Infantry Unit, a Cavalry Unit, a Machinegunner in pre-trenchwarfare uniform and a Machinegunner, Infantry, Grenadier Stormtrooper in trenchwarfare equipment (mostly helmet, Grenades and Armor) and the Germans even have a Flamethrower
And here are some bonus units:
a German feldgrau early uniform. an Albanian Fighter for Shqype. trenchwarfare US troops.
and some random battle scenes with units in action:

Animations (not included) to use for the units:
early Infantry: Infantry
early cavalry: cavalry
Machineguns: machinegunner
Grenadier: Grenadier
Stormtrooper: Marine
Flamethrower: Alazkans modified Paratrooper animation converted to flamethrower (somewhere to download, use search option! he included some xml)
late Infantry: BtS Unique_Oromo_Warrior
All Textures are in the shared folder. simply put the whole shared folder into your assets/art/ folder and all units will show up textured!
as all of them are modeled and painted completely from scratch after original WW1 gears please do give me credit if you want to use them.
(including 50 brand new handmade units)
The Units were originally produced for Snafusmiths WW1 Blood and Iron Mod.
So I release them for other Mod makers to implement them in their Mods...
They all are optimized for epic battles with Formations and Regiments.
Because all figure units are very performance friendly, as they plus their equipment count not more that or around 400 polygons and one 128*128 texture (except the Horse and the Machinegun).
(that actually should be the lowest polygon count for any human figure on this forum... for comparison an average vanilla unit has between 800 and 1200 polygons

Every Nation has from left to right an Infantry Unit, a Cavalry Unit, a Machinegunner in pre-trenchwarfare uniform and a Machinegunner, Infantry, Grenadier Stormtrooper in trenchwarfare equipment (mostly helmet, Grenades and Armor) and the Germans even have a Flamethrower
And here are some bonus units:
a German feldgrau early uniform. an Albanian Fighter for Shqype. trenchwarfare US troops.
and some random battle scenes with units in action:

Animations (not included) to use for the units:
early Infantry: Infantry
early cavalry: cavalry
Machineguns: machinegunner
Grenadier: Grenadier
Stormtrooper: Marine
Flamethrower: Alazkans modified Paratrooper animation converted to flamethrower (somewhere to download, use search option! he included some xml)
late Infantry: BtS Unique_Oromo_Warrior
All Textures are in the shared folder. simply put the whole shared folder into your assets/art/ folder and all units will show up textured!
as all of them are modeled and painted completely from scratch after original WW1 gears please do give me credit if you want to use them.