This map is designed for multiplayer, and the players should agree not to make settlers.
It is 100x65 sized earth map, and each city represents a territory from the 2003 edition of the boardgame.
Units and industrial strengths of the territories are proportioned for the most part identically as they were on the boardgame.
I was surprised how well it transitioned as far as balance was concerned, though the allies still win more, but I suppose that is kind of inherrently unavoidable. However, a good axis team can still beat a competent allied team.
****This is the Non-Modded VERSION for BTS, JUNE 8 2008**********
-Made Allies of US and Britain, and Germany and Japan. Russia is still on it's own, but at permanent peace with US and Britain.
-Removed Anti-Tank unit from Karelia
-Removed Ace promotion from Britain Fighters.
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You could use quick or normal game speed, I have default set to epic, simply my preference.
I recommend medium or slow turn timer. Alternately, simultaneous turns can be disabled. The sequence of players is not the same as the boardgame but works very well here. Most important ship battles are 1 turn away, except in the mediterranean.
The first few turns can be the most critical.
Everyone asks where Italy is... Italy's military was just a footnote in WWII and was represented by the boardgame as a territory of Germany.
**************NOTE:*****************
This is the BTS version, but there is a version with NO Settlers that uses a modified version of my AAA mod. This is balanced even more consistently with the original unit strengths of the board game. It is located here:
http://forums.civfanatics.com/downloads.php?do=file&id=9695
************************************
Bigben34
It is 100x65 sized earth map, and each city represents a territory from the 2003 edition of the boardgame.
Units and industrial strengths of the territories are proportioned for the most part identically as they were on the boardgame.
I was surprised how well it transitioned as far as balance was concerned, though the allies still win more, but I suppose that is kind of inherrently unavoidable. However, a good axis team can still beat a competent allied team.
****This is the Non-Modded VERSION for BTS, JUNE 8 2008**********
-Made Allies of US and Britain, and Germany and Japan. Russia is still on it's own, but at permanent peace with US and Britain.
-Removed Anti-Tank unit from Karelia
-Removed Ace promotion from Britain Fighters.
*******************************************************
You could use quick or normal game speed, I have default set to epic, simply my preference.
I recommend medium or slow turn timer. Alternately, simultaneous turns can be disabled. The sequence of players is not the same as the boardgame but works very well here. Most important ship battles are 1 turn away, except in the mediterranean.
The first few turns can be the most critical.
Everyone asks where Italy is... Italy's military was just a footnote in WWII and was represented by the boardgame as a territory of Germany.
**************NOTE:*****************
This is the BTS version, but there is a version with NO Settlers that uses a modified version of my AAA mod. This is balanced even more consistently with the original unit strengths of the board game. It is located here:
http://forums.civfanatics.com/downloads.php?do=file&id=9695
************************************
Bigben34