http://en.wikipedia.org/wiki/Field_Artillery_in_the_American_Civil_War
model has 650 vertices, 489 triangles, a 256 skin, 128 gloss for shader version
Shader and non shader version included
cannonier is standard one from Firaxis, no idea which one could fit better
(fits imo better than the rifleman and was also lazy )
complete unit: 1212 vertices, 1129 triangels, (standard cannon 1190 vertices, 1168 triangles)
link to standard cannon animation
unit scale for picture, same as cannon
Thread: http://forums.civfanatics.com/showthread.php?t=280893
Edit: two new variations added, one with a confederation cannonier (made by sepamu92, see http://forums.civfanatics.com/downloads.php?do=file&id=4532) and a union cannonier (made by bernie14, see http://forums.civfanatics.com/downloads.php?do=file&id=5954). The last has some minor error because of the transplantation.
Ciao
The_Coyote
model has 650 vertices, 489 triangles, a 256 skin, 128 gloss for shader version
Shader and non shader version included
cannonier is standard one from Firaxis, no idea which one could fit better
(fits imo better than the rifleman and was also lazy )
complete unit: 1212 vertices, 1129 triangels, (standard cannon 1190 vertices, 1168 triangles)
link to standard cannon animation
unit scale for picture, same as cannon
Thread: http://forums.civfanatics.com/showthread.php?t=280893
Edit: two new variations added, one with a confederation cannonier (made by sepamu92, see http://forums.civfanatics.com/downloads.php?do=file&id=4532) and a union cannonier (made by bernie14, see http://forums.civfanatics.com/downloads.php?do=file&id=5954). The last has some minor error because of the transplantation.
Ciao
The_Coyote