SGOTM 12 - One Short Straw

umm, please not nationalism

Rosey drafting riflemen sounds bad to me.

Steal it

espionage points against rosey have other uses (just for your information--not as a reason not to steal it)

by the way have you run a counter espionage mission on him? (I would if 1st spy is successful in RP steal) I would factor in extra espionage to do this.
 
I really think we need to consider gifting to Stalin. It will be a long time before we have ships headed his way. It would be a shame to miss the opportunity to gift him St Nick. we need a mao settler now I think.

Mitchum, are you sending the caravel to Stalin's lands? please say you are, and how close are you?
 
If Stalin has ICBM and we declare war after we gifted him St Nick, he could target Moscow. If we never gift him St. Nick then he couldn't target Moscow because he doesn't know where it is.

Or is this not a concern anymore because he has met other AI and exchanged maps?
 
Mitchum, are you sending the caravel to Stalin's lands? please say you are, and how close are you?

I see Stalin's lands, which was on the way of my exploration of the islands.

Replacable Parts is ours!! The first spy failed, but the second one was successful. I'm going to upoad now since I have to stop now. I'll likely continue tomorrow unless I can find an hour or two tonight.

Note: No units on the Churchill front have moved except the galleys (and units that boarded as they just got there), which can easily take Oxford next turn. There are a ton of triremes in the area...
 
How in the world are the Ducks getting 10,000:culture: per turn? COuld they possibly have 100 sushi cities at 50 resources * 2:culture: per resource?
 
Here is your Session Turn Log from 1350 AD to 1390 AD:

Spoiler :
Turn 195, 1350 AD: Catherine adopts Slavery!
Turn 195, 1350 AD: Catherine adopts Free Market!
Turn 195, 1350 AD: Catherine adopts Organized Religion!
Turn 195, 1350 AD: Catherine's Maceman 10 (Fish) (8.80) vs Churchill's Longbowman (4.80)
Turn 195, 1350 AD: Combat Odds: 97.9%
Turn 195, 1350 AD: (Extra Combat: -10%)
Turn 195, 1350 AD: (Combat: -25%)
Turn 195, 1350 AD: Catherine's Maceman 10 (Fish) is hit for 14 (86/100HP)
Turn 195, 1350 AD: Catherine's Maceman 10 (Fish) is hit for 14 (72/100HP)
Turn 195, 1350 AD: Churchill's Longbowman is hit for 26 (74/100HP)
Turn 195, 1350 AD: Churchill's Longbowman is hit for 26 (48/100HP)
Turn 195, 1350 AD: Catherine's Maceman 10 (Fish) is hit for 14 (58/100HP)
Turn 195, 1350 AD: Catherine's Maceman 10 (Fish) is hit for 14 (44/100HP)
Turn 195, 1350 AD: Churchill's Longbowman is hit for 26 (22/100HP)
Turn 195, 1350 AD: Churchill's Longbowman is hit for 26 (0/100HP)
Turn 195, 1350 AD: Catherine's Maceman 10 (Fish) has defeated Churchill's Longbowman!
Turn 195, 1350 AD: Confucianism has spread in Hammer City.
Turn 195, 1350 AD: Catherine's Cannon 2 (Moscow) (12.00) vs Churchill's Axeman (6.00)
Turn 195, 1350 AD: Combat Odds: 99.7%
Turn 195, 1350 AD: (Extra Combat: +20%)
Turn 195, 1350 AD: Catherine's Cannon 2 (Moscow) is hit for 14 (86/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 28 (72/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 28 (44/100HP)
Turn 195, 1350 AD: Catherine's Cannon 2 (Moscow) is hit for 14 (72/100HP)
Turn 195, 1350 AD: Catherine's Cannon 2 (Moscow) is hit for 14 (58/100HP)
Turn 195, 1350 AD: Catherine's Cannon 3 (Moscow) (12.00) vs Churchill's Catapult (5.00)
Turn 195, 1350 AD: Combat Odds: 99.9%
Turn 195, 1350 AD: Catherine's Cannon 3 (Moscow) is hit for 13 (87/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 30 (70/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 30 (40/100HP)
Turn 195, 1350 AD: Catherine's Cannon 3 (Moscow) is hit for 13 (74/100HP)
Turn 195, 1350 AD: Catherine's Cannon 6 (Paris) (12.00) vs Churchill's Catapult (5.00)
Turn 195, 1350 AD: Combat Odds: 99.9%
Turn 195, 1350 AD: Churchill's Catapult is hit for 30 (70/100HP)
Turn 195, 1350 AD: Catherine's Cannon 6 (Paris) is hit for 13 (87/100HP)
Turn 195, 1350 AD: Catherine's Cannon 6 (Paris) is hit for 13 (74/100HP)
Turn 195, 1350 AD: Catherine's Cannon 6 (Paris) is hit for 13 (61/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 30 (40/100HP)
Turn 195, 1350 AD: Catherine's Cannon 4 (Moscow) (10.44) vs Churchill's Catapult (5.00)
Turn 195, 1350 AD: Combat Odds: 99.3%
Turn 195, 1350 AD: Churchill's Catapult is hit for 29 (71/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 29 (42/100HP)
Turn 195, 1350 AD: Catherine's Musketman (9.00) vs Churchill's Catapult (5.00)
Turn 195, 1350 AD: Combat Odds: 97.1%
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (74/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (48/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (85/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (22/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (0/100HP)
Turn 195, 1350 AD: Catherine's Musketman has defeated Churchill's Catapult!
Turn 195, 1350 AD: Catherine's Musketman (9.00) vs Churchill's Catapult (5.00)
Turn 195, 1350 AD: Combat Odds: 97.1%
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (74/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (85/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (70/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (48/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (55/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (40/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (25/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (10/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (22/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (0/100HP)
Turn 195, 1350 AD: Catherine's Musketman has defeated Churchill's Catapult!
Turn 195, 1350 AD: Catherine's Musketman (9.00) vs Churchill's Catapult (5.00)
Turn 195, 1350 AD: Combat Odds: 97.1%
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (74/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (48/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (85/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 15 (70/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (22/100HP)
Turn 195, 1350 AD: Churchill's Catapult is hit for 26 (0/100HP)
Turn 195, 1350 AD: Catherine's Musketman has defeated Churchill's Catapult!
Turn 195, 1350 AD: Catherine's Musketman (9.00) vs Churchill's Spearman (4.80)
Turn 195, 1350 AD: Combat Odds: 98.8%
Turn 195, 1350 AD: (Extra Combat: +20%)
Turn 195, 1350 AD: Churchill's Spearman is hit for 27 (73/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 14 (86/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 27 (46/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 27 (19/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 27 (0/100HP)
Turn 195, 1350 AD: Catherine's Musketman has defeated Churchill's Spearman!
Turn 195, 1350 AD: Catherine's Musketman (9.00) vs Churchill's Axeman (4.25)
Turn 195, 1350 AD: Combat Odds: 99.3%
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (58/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (31/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 14 (86/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (4/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (0/100HP)
Turn 195, 1350 AD: Catherine's Musketman has defeated Churchill's Axeman!
Turn 195, 1350 AD: Catherine's Musketman (8.82) vs Churchill's Axeman (4.25)
Turn 195, 1350 AD: Combat Odds: 98.3%
Turn 195, 1350 AD: Catherine's Musketman is hit for 14 (84/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (58/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (31/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (4/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 27 (0/100HP)
Turn 195, 1350 AD: Catherine's Musketman has defeated Churchill's Axeman!
Turn 195, 1350 AD: Catherine's Maceman 12 (Fish) (8.00) vs Churchill's Axeman (2.75)
Turn 195, 1350 AD: Combat Odds: 100.0%
Turn 195, 1350 AD: (Combat: -50%)
Turn 195, 1350 AD: (Combat: +50%)
Turn 195, 1350 AD: Catherine's Maceman 12 (Fish) is hit for 14 (86/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 28 (27/100HP)
Turn 195, 1350 AD: Churchill's Axeman is hit for 28 (0/100HP)
Turn 195, 1350 AD: Catherine's Maceman 12 (Fish) has defeated Churchill's Axeman!
Turn 195, 1350 AD: Catherine's Maceman 14 (Orleans) (8.00) vs Churchill's Spearman (2.57)
Turn 195, 1350 AD: Combat Odds: 100.0%
Turn 195, 1350 AD: (Extra Combat: +20%)
Turn 195, 1350 AD: (Combat: -50%)
Turn 195, 1350 AD: Catherine's Maceman 14 (Orleans) is hit for 12 (88/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 32 (52/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 32 (20/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 32 (0/100HP)
Turn 195, 1350 AD: Catherine's Maceman 14 (Orleans) has defeated Churchill's Spearman!
Turn 195, 1350 AD: Catherine's Axeman 1 (Moscow) (6.00) vs Churchill's Spearman (2.57)
Turn 195, 1350 AD: Combat Odds: 99.8%
Turn 195, 1350 AD: (Extra Combat: -20%)
Turn 195, 1350 AD: (Extra Combat: +20%)
Turn 195, 1350 AD: (Combat: -50%)
Turn 195, 1350 AD: Churchill's Spearman is hit for 28 (56/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 28 (28/100HP)
Turn 195, 1350 AD: Catherine's Axeman 1 (Moscow) is hit for 13 (87/100HP)
Turn 195, 1350 AD: Catherine's Axeman 1 (Moscow) is hit for 13 (74/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 28 (0/100HP)
Turn 195, 1350 AD: Catherine's Axeman 1 (Moscow) has defeated Churchill's Spearman!
Turn 195, 1350 AD: Catherine's Maceman 15 (Paris) (8.00) vs Churchill's Spearman (2.39)
Turn 195, 1350 AD: Combat Odds: 100.0%
Turn 195, 1350 AD: (Extra Combat: +10%)
Turn 195, 1350 AD: (Combat: -50%)
Turn 195, 1350 AD: Churchill's Spearman is hit for 33 (51/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 33 (18/100HP)
Turn 195, 1350 AD: Churchill's Spearman is hit for 33 (0/100HP)
Turn 195, 1350 AD: Catherine's Maceman 15 (Paris) has defeated Churchill's Spearman!
Turn 195, 1350 AD: Catherine's Golden Age has ended...
Turn 195, 1350 AD: Churchill's Maceman (8.80) vs Catherine's Musketman (8.41)
Turn 195, 1350 AD: Combat Odds: 53.0%
Turn 195, 1350 AD: (Extra Combat: -10%)
Turn 195, 1350 AD: (Extra Combat: +10%)
Turn 195, 1350 AD: Churchill's Maceman is hit for 20 (80/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 19 (66/100HP)
Turn 195, 1350 AD: Churchill's Maceman is hit for 20 (60/100HP)
Turn 195, 1350 AD: Churchill's Maceman is hit for 20 (40/100HP)
Turn 195, 1350 AD: Catherine's Musketman is hit for 19 (47/100HP)
Turn 195, 1350 AD: Churchill's Maceman is hit for 20 (20/100HP)
Turn 195, 1350 AD: Churchill's Maceman is hit for 20 (0/100HP)
Turn 195, 1350 AD: Catherine's Musketman has defeated Churchill's Maceman!
Turn 195, 1350 AD: Churchill has completed The Kashi Vishwanath!
Turn 195, 1350 AD: A Russian revolt has taken place in Troy!

Turn 196, 1360 AD: Catherine's Musketman (7.74) vs Churchill's Spearman (3.69)
Turn 196, 1360 AD: Combat Odds: 99.3%
Turn 196, 1360 AD: (Extra Combat: +10%)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (56/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (28/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (0/100HP)
Turn 196, 1360 AD: Catherine's Musketman has defeated Churchill's Spearman!
Turn 196, 1360 AD: Catherine's Musketman (7.56) vs Churchill's Spearman (3.26)
Turn 196, 1360 AD: Combat Odds: 98.9%
Turn 196, 1360 AD: (Extra Combat: +20%)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (40/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (12/100HP)
Turn 196, 1360 AD: Catherine's Musketman is hit for 14 (70/100HP)
Turn 196, 1360 AD: Catherine's Musketman is hit for 14 (56/100HP)
Turn 196, 1360 AD: Catherine's Musketman is hit for 14 (42/100HP)
Turn 196, 1360 AD: Catherine's Musketman is hit for 14 (28/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (0/100HP)
Turn 196, 1360 AD: Catherine's Musketman has defeated Churchill's Spearman!
Turn 196, 1360 AD: Catherine's Musketman (7.74) vs Churchill's Spearman (3.26)
Turn 196, 1360 AD: Combat Odds: 99.6%
Turn 196, 1360 AD: (Extra Combat: +20%)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (40/100HP)
Turn 196, 1360 AD: Catherine's Musketman is hit for 14 (72/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (12/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 28 (0/100HP)
Turn 196, 1360 AD: Catherine's Musketman has defeated Churchill's Spearman!
Turn 196, 1360 AD: Catherine's Maceman 12 (Fish) (6.88) vs Churchill's Spearman (2.08)
Turn 196, 1360 AD: Combat Odds: 100.0%
Turn 196, 1360 AD: (Extra Combat: +20%)
Turn 196, 1360 AD: (Combat: -50%)
Turn 196, 1360 AD: Churchill's Spearman is hit for 32 (36/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 32 (4/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 32 (0/100HP)
Turn 196, 1360 AD: Catherine's Maceman 12 (Fish) has defeated Churchill's Spearman!
Turn 196, 1360 AD: Catherine's Maceman 14 (Orleans) (7.04) vs Churchill's Spearman (1.59)
Turn 196, 1360 AD: Combat Odds: 100.0%
Turn 196, 1360 AD: (Extra Combat: +20%)
Turn 196, 1360 AD: (Combat: -50%)
Turn 196, 1360 AD: Churchill's Spearman is hit for 34 (18/100HP)
Turn 196, 1360 AD: Churchill's Spearman is hit for 34 (0/100HP)
Turn 196, 1360 AD: Catherine's Maceman 14 (Orleans) has defeated Churchill's Spearman!
Turn 196, 1360 AD: Catherine's Axeman 1 (Moscow) (4.44) vs Churchill's Axeman (1.20)
Turn 196, 1360 AD: Combat Odds: 100.0%
Turn 196, 1360 AD: (Extra Combat: -20%)
Turn 196, 1360 AD: (Extra Combat: +20%)
Turn 196, 1360 AD: (Combat: -50%)
Turn 196, 1360 AD: (Combat: +50%)
Turn 196, 1360 AD: Churchill's Axeman is hit for 24 (0/100HP)
Turn 196, 1360 AD: Catherine's Axeman 1 (Moscow) has defeated Churchill's Axeman!
Turn 196, 1360 AD: Catherine's Musketman (6.30) vs Churchill's Catapult (1.00)
Turn 196, 1360 AD: Combat Odds: 100.0%
Turn 196, 1360 AD: Churchill's Catapult is hit for 31 (0/100HP)
Turn 196, 1360 AD: Catherine's Musketman has defeated Churchill's Catapult!
Turn 196, 1360 AD: Catherine's Maceman 15 (Paris) (8.00) vs Churchill's Catapult (1.00)
Turn 196, 1360 AD: Combat Odds: 100.0%
Turn 196, 1360 AD: Churchill's Catapult is hit for 31 (0/100HP)
Turn 196, 1360 AD: Catherine's Maceman 15 (Paris) has defeated Churchill's Catapult!
Turn 196, 1360 AD: Catherine's Musketman (7.65) vs Churchill's Catapult (1.00)
Turn 196, 1360 AD: Combat Odds: 100.0%
Turn 196, 1360 AD: Churchill's Catapult is hit for 32 (0/100HP)
Turn 196, 1360 AD: Catherine's Musketman has defeated Churchill's Catapult!
Turn 196, 1360 AD: Timur (Great General) has been born in Siberia (Catherine)!
Turn 196, 1360 AD: Haiti has been founded.
Turn 196, 1360 AD: The borders of Moscow have expanded!
Turn 196, 1360 AD: Taoism has spread in Bahamas.
Turn 196, 1360 AD: The borders of Bermuda have expanded!
Turn 196, 1360 AD: Catherine has completed The Kremlin!
Turn 196, 1360 AD: You have constructed The Kremlin in Bermuda. Work has now begun on Confucian Missionary.
Turn 196, 1360 AD: You have trained a Caravel in Rheims. Work has now begun on a Bank.
Turn 196, 1360 AD: Kamchatka can no longer work on The Kremlin. The lost ? is converted into 50?!
Turn 196, 1360 AD: Ferdinand de Lesseps (Great Engineer) has been born in Atlanta (Roosevelt)!
Turn 196, 1360 AD: Gandhi adopts Mercantilism!
Turn 196, 1360 AD: A Russian revolt has taken place in St Nick!

Turn 197, 1370 AD: The enemy has been spotted near Nanjing!
Turn 197, 1370 AD: The enemy has been spotted near Siberia!
Turn 197, 1370 AD: Moscow will become unhealthy on the next turn.
Turn 197, 1370 AD: Moscow can hurry Courthouse for 1? with 68? overflow and +1? for 10 turns.
Turn 197, 1370 AD: Fish has grown to size 15.
Turn 197, 1370 AD: Rheims will become unhealthy on the next turn.
Turn 197, 1370 AD: Bcool Island can hurry Library for 1? with 40? overflow, 45? added to the treasury, and +1? for 10 turns.
Turn 197, 1370 AD: The Crabbes has grown to size 6.
Turn 197, 1370 AD: Churchill has 150 gold available for trade.
Turn 197, 1370 AD: Catherine's Musketman (9.00) vs Churchill's Longbowman (6.60)
Turn 197, 1370 AD: Combat Odds: 66.5%
Turn 197, 1370 AD: (Extra Combat: +10%)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (77/100HP)
Turn 197, 1370 AD: Catherine's Musketman is hit for 17 (83/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (54/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (31/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (8/100HP)
Turn 197, 1370 AD: Catherine's Musketman is hit for 17 (66/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (0/100HP)
Turn 197, 1370 AD: Catherine's Musketman has defeated Churchill's Longbowman!
Turn 197, 1370 AD: Your Musketman has destroyed a Longbowman!
Turn 197, 1370 AD: Your Catapult 5 (Fish) has reduced the defenses of Hastings to 42%!
Turn 197, 1370 AD: Your Trebuchet 23 (Moscow) has reduced the defenses of Hastings to 30%!
Turn 197, 1370 AD: Your Trebuchet 15 (Moscow) has reduced the defenses of Hastings to 18%!
Turn 197, 1370 AD: Your Trebuchet 24 (Moscow) has reduced the defenses of Hastings to 6%!
Turn 197, 1370 AD: Catherine's Trebuchet 21 (Fish) (4.00) vs Churchill's Longbowman (5.26)
Turn 197, 1370 AD: Combat Odds: 24.5%
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (Fortify: +25%)
Turn 197, 1370 AD: (City Defense: +100%)
Turn 197, 1370 AD: (City Attack: -145%)
Turn 197, 1370 AD: Your Trebuchet 21 (Fish) has caused collateral damage! (4 Units)
Turn 197, 1370 AD: Catherine's Trebuchet 21 (Fish) is hit for 22 (78/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 21 (Fish) is hit for 22 (56/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 21 (Fish) is hit for 22 (34/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 21 (Fish) is hit for 22 (12/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 21 (Fish) is hit for 22 (0/100HP)
Turn 197, 1370 AD: Churchill's Longbowman has defeated Catherine's Trebuchet 21 (Fish)!
Turn 197, 1370 AD: Your Trebuchet 21 (Fish) has died trying to attack a Longbowman!
Turn 197, 1370 AD: Catherine's Trebuchet 31 (Moscow) (4.00) vs Churchill's Longbowman (5.26)
Turn 197, 1370 AD: Combat Odds: 24.5%
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (Fortify: +25%)
Turn 197, 1370 AD: (City Defense: +100%)
Turn 197, 1370 AD: (City Attack: -145%)
Turn 197, 1370 AD: Your Trebuchet 31 (Moscow) has caused collateral damage! (4 Units)
Turn 197, 1370 AD: Catherine's Trebuchet 31 (Moscow) is hit for 22 (78/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 31 (Moscow) is hit for 22 (56/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 31 (Moscow) is hit for 22 (34/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 31 (Moscow) is hit for 22 (12/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 17 (83/100HP)
Turn 197, 1370 AD: Catherine's Trebuchet 31 (Moscow) is hit for 22 (0/100HP)
Turn 197, 1370 AD: Churchill's Longbowman has defeated Catherine's Trebuchet 31 (Moscow)!
Turn 197, 1370 AD: Your Trebuchet 31 (Moscow) has died trying to attack a Longbowman!
Turn 197, 1370 AD: Catherine's Maceman 7 (Fish) (8.80) vs Churchill's Longbowman (8.26)
Turn 197, 1370 AD: Combat Odds: 43.6%
Turn 197, 1370 AD: (Extra Combat: -10%)
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (Fortify: +25%)
Turn 197, 1370 AD: (City Defense: +100%)
Turn 197, 1370 AD: (City Attack: -75%)
Turn 197, 1370 AD: (Combat: +10%)
Turn 197, 1370 AD: Catherine's Maceman 7 (Fish) is hit for 20 (80/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 19 (64/100HP)
Turn 197, 1370 AD: Catherine's Maceman 7 (Fish) is hit for 20 (60/100HP)
Turn 197, 1370 AD: Catherine's Maceman 7 (Fish) is hit for 20 (40/100HP)
Turn 197, 1370 AD: Catherine's Maceman 7 (Fish) is hit for 20 (20/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 19 (45/100HP)
Turn 197, 1370 AD: Catherine's Maceman 7 (Fish) is hit for 20 (0/100HP)
Turn 197, 1370 AD: Churchill's Longbowman has defeated Catherine's Maceman 7 (Fish)!
Turn 197, 1370 AD: Your Maceman 7 (Fish) has died trying to attack a Longbowman!
Turn 197, 1370 AD: Catherine's Maceman 5 (Moscow) (8.00) vs Churchill's Crossbowman (5.57)
Turn 197, 1370 AD: Combat Odds: 74.0%
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (City Defense: +20%)
Turn 197, 1370 AD: (City Attack: -75%)
Turn 197, 1370 AD: (Combat: +50%)
Turn 197, 1370 AD: Catherine's Maceman 5 (Moscow) is hit for 17 (83/100HP)
Turn 197, 1370 AD: Catherine's Maceman 5 (Moscow) is hit for 17 (66/100HP)
Turn 197, 1370 AD: Catherine's Maceman 5 (Moscow) is hit for 17 (49/100HP)
Turn 197, 1370 AD: Churchill's Crossbowman is hit for 23 (69/100HP)
Turn 197, 1370 AD: Churchill's Crossbowman is hit for 23 (46/100HP)
Turn 197, 1370 AD: Catherine's Maceman 5 (Moscow) is hit for 17 (32/100HP)
Turn 197, 1370 AD: Churchill's Crossbowman is hit for 23 (23/100HP)
Turn 197, 1370 AD: Catherine's Maceman 5 (Moscow) is hit for 17 (15/100HP)
Turn 197, 1370 AD: Catherine's Maceman 5 (Moscow) is hit for 17 (0/100HP)
Turn 197, 1370 AD: Churchill's Crossbowman has defeated Catherine's Maceman 5 (Moscow)!
Turn 197, 1370 AD: Your Maceman 5 (Moscow) has died trying to attack a Crossbowman!
Turn 197, 1370 AD: Catherine's Maceman 1 (Pigs) (8.00) vs Churchill's Longbowman (4.48)
Turn 197, 1370 AD: Combat Odds: 95.2%
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (Fortify: +25%)
Turn 197, 1370 AD: (City Defense: +100%)
Turn 197, 1370 AD: (City Attack: -75%)
Turn 197, 1370 AD: (Combat: +10%)
Turn 197, 1370 AD: Catherine's Maceman 1 (Pigs) is hit for 19 (81/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 21 (24/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 21 (3/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 21 (0/100HP)
Turn 197, 1370 AD: Catherine's Maceman 1 (Pigs) has defeated Churchill's Longbowman!
Turn 197, 1370 AD: Your Maceman 1 (Pigs) has destroyed a Longbowman!
Turn 197, 1370 AD: Catherine's Maceman 11 (Moscow) (8.00) vs Churchill's Longbowman (5.34)
Turn 197, 1370 AD: Combat Odds: 85.3%
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (City Defense: +45%)
Turn 197, 1370 AD: (City Attack: -45%)
Turn 197, 1370 AD: Catherine's Maceman 11 (Moscow) is hit for 17 (83/100HP)
Turn 197, 1370 AD: Catherine's Maceman 11 (Moscow) is hit for 17 (66/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (61/100HP)
Turn 197, 1370 AD: Catherine's Maceman 11 (Moscow) is hit for 17 (49/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (38/100HP)
Turn 197, 1370 AD: Catherine's Maceman 11 (Moscow) is hit for 17 (32/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (15/100HP)
Turn 197, 1370 AD: Churchill's Longbowman is hit for 23 (0/100HP)
Turn 197, 1370 AD: Catherine's Maceman 11 (Moscow) has defeated Churchill's Longbowman!
Turn 197, 1370 AD: Your Maceman 11 (Moscow) has destroyed a Longbowman!
Turn 197, 1370 AD: Catherine's Musketman (9.80) vs Churchill's Maceman (7.84)
Turn 197, 1370 AD: Combat Odds: 75.1%
Turn 197, 1370 AD: (Extra Combat: -10%)
Turn 197, 1370 AD: (Extra Combat: +10%)
Turn 197, 1370 AD: (Plot Defense: +4%)
Turn 197, 1370 AD: Churchill's Maceman is hit for 21 (65/100HP)
Turn 197, 1370 AD: Churchill's Maceman is hit for 21 (44/100HP)
Turn 197, 1370 AD: Churchill's Maceman is hit for 21 (23/100HP)
Turn 197, 1370 AD: Catherine's Musketman is hit for 18 (81/100HP)
Turn 197, 1370 AD: Churchill's Maceman is hit for 21 (2/100HP)
Turn 197, 1370 AD: Churchill's Maceman is hit for 21 (0/100HP)
Turn 197, 1370 AD: Catherine's Musketman has defeated Churchill's Maceman!
Turn 197, 1370 AD: Your Musketman has destroyed a Maceman!
Turn 197, 1370 AD: Catherine's Maceman 3 (Fish) (8.00) vs Churchill's Axeman (4.14)
Turn 197, 1370 AD: Combat Odds: 97.8%
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (Fortify: +20%)
Turn 197, 1370 AD: (City Attack: -75%)
Turn 197, 1370 AD: (Combat: -50%)
Turn 197, 1370 AD: (Combat: +50%)
Turn 197, 1370 AD: (Amphibious Attack: +50%)
Turn 197, 1370 AD: Churchill's Axeman is hit for 26 (56/100HP)
Turn 197, 1370 AD: Churchill's Axeman is hit for 26 (30/100HP)
Turn 197, 1370 AD: Churchill's Axeman is hit for 26 (4/100HP)
Turn 197, 1370 AD: Catherine's Maceman 3 (Fish) is hit for 15 (85/100HP)
Turn 197, 1370 AD: Churchill's Axeman is hit for 26 (0/100HP)
Turn 197, 1370 AD: Catherine's Maceman 3 (Fish) has defeated Churchill's Axeman!
Turn 197, 1370 AD: Your Maceman 3 (Fish) has destroyed a Axeman!
Turn 197, 1370 AD: Catherine's Maceman 1 (Moscow) (7.92) vs Churchill's Catapult (4.00)
Turn 197, 1370 AD: Combat Odds: 99.1%
Turn 197, 1370 AD: (City Attack: -75%)
Turn 197, 1370 AD: (Amphibious Attack: +50%)
Turn 197, 1370 AD: Churchill's Catapult is hit for 27 (73/100HP)
Turn 197, 1370 AD: Churchill's Catapult is hit for 27 (46/100HP)
Turn 197, 1370 AD: Churchill's Catapult is hit for 27 (19/100HP)
Turn 197, 1370 AD: Churchill's Catapult is hit for 27 (0/100HP)
Turn 197, 1370 AD: Catherine's Maceman 1 (Moscow) has defeated Churchill's Catapult!
Turn 197, 1370 AD: Your Maceman 1 (Moscow) has destroyed a Catapult!
Turn 197, 1370 AD: Catherine's Maceman 9 (Fish) (8.80) vs Churchill's Crossbowman (2.08)
Turn 197, 1370 AD: Combat Odds: 99.9%
Turn 197, 1370 AD: (Extra Combat: -10%)
Turn 197, 1370 AD: (Plot Defense: +6%)
Turn 197, 1370 AD: (City Defense: +20%)
Turn 197, 1370 AD: (Combat: -25%)
Turn 197, 1370 AD: (Combat: +50%)
Turn 197, 1370 AD: Catherine's Maceman 9 (Fish) is hit for 15 (85/100HP)
Turn 197, 1370 AD: Churchill's Crossbowman is hit for 25 (0/100HP)
Turn 197, 1370 AD: Catherine's Maceman 9 (Fish) has defeated Churchill's Crossbowman!
Turn 197, 1370 AD: Your Maceman 9 (Fish) has destroyed a Crossbowman!
Turn 197, 1370 AD: You have captured Hastings!!!
Turn 197, 1370 AD: You have discovered Corporation!
Turn 197, 1370 AD: Espionage Mission undertaken successfully!
Turn 197, 1370 AD: Upon completing the mission the Spy 5 (Siberia) has returned safely to Moscow.
Turn 197, 1370 AD: Roosevelt adopts Free Market!
Turn 197, 1370 AD: Espionage Mission undertaken successfully!
Turn 197, 1370 AD: Upon completing the mission the Spy 11 (Siberia) has returned safely to Moscow.
Turn 197, 1370 AD: Catherine's Musketman (9.00) vs Churchill's Catapult (5.00)
Turn 197, 1370 AD: Combat Odds: 97.1%
Turn 197, 1370 AD: Catherine's Musketman is hit for 15 (85/100HP)
Turn 197, 1370 AD: Catherine's Musketman is hit for 15 (70/100HP)
Turn 197, 1370 AD: Churchill's Catapult is hit for 26 (74/100HP)
Turn 197, 1370 AD: Catherine's Musketman is hit for 15 (55/100HP)
Turn 197, 1370 AD: Catherine's Musketman is hit for 15 (40/100HP)
Turn 197, 1370 AD: Churchill's Catapult is hit for 26 (48/100HP)
Turn 197, 1370 AD: Churchill's Catapult is hit for 26 (22/100HP)
Turn 197, 1370 AD: Churchill's Catapult is hit for 26 (0/100HP)
Turn 197, 1370 AD: Catherine's Musketman has defeated Churchill's Catapult!
Turn 197, 1370 AD: Your Musketman has destroyed a Catapult!
Turn 197, 1370 AD: Moscow will grow to size 20 on the next turn.
Turn 197, 1370 AD: Pigs will grow to size 16 on the next turn.
Turn 197, 1370 AD: GP Farm will grow to size 15 on the next turn.
Turn 197, 1370 AD: Bermuda will grow to size 20 on the next turn.
Turn 197, 1370 AD: Rheims will grow to size 16 on the next turn.
Turn 197, 1370 AD: Kamchatka will grow to size 13 on the next turn.
Turn 197, 1370 AD: Shanghai will grow to size 11 on the next turn.
Turn 197, 1370 AD: Beijing will grow to size 13 on the next turn.
Turn 197, 1370 AD: You have discovered Medicine!
Turn 197, 1370 AD: Fish can no longer work on The Kremlin. The lost ? is converted into 82?!
Turn 197, 1370 AD: You have constructed a Market in Fish. Work has now begun on a Courthouse.
Turn 197, 1370 AD: Siberia can no longer work on The Kremlin. The lost ? is converted into 145?!
Turn 197, 1370 AD: You have constructed a Grocer in Pigs. Work has now begun on a University.
Turn 197, 1370 AD: You have constructed a Forge in Cuba. Work has now begun on a Bank.
Turn 197, 1370 AD: Bahamas can no longer work on The Kremlin. The lost ? is converted into 323?!
Turn 197, 1370 AD: You have constructed a Bank in Bahamas. Work has now begun on a Harbor.
Turn 197, 1370 AD: You have trained Confucian Missionary in Bermuda. Work has now begun on a Bank.
Turn 197, 1370 AD: You have constructed a Forge in Paris. Work has now begun on a Bank.
Turn 197, 1370 AD: A Mine was destroyed by enemy infiltrators!
 
Part two because it was too long:

Spoiler :
Turn 198, 1380 AD: The enemy has been spotted near Rheims!
Turn 198, 1380 AD: The enemy has been spotted near Siberia!
Turn 198, 1380 AD: Moscow has grown to size 20.
Turn 198, 1380 AD: Moscow has become unhealthy.
Turn 198, 1380 AD: Fish can hurry Courthouse for 1? with 45? overflow and +1? for 50 turns.
Turn 198, 1380 AD: Bermuda has grown to size 20.
Turn 198, 1380 AD: Bermuda can hurry Bank for 2? with 52? overflow and +1? for 10 turns.
Turn 198, 1380 AD: Bananas can hurry Spy for 1? with 32? overflow, 7? added to the treasury, and +1? for 10 turns.
Turn 198, 1380 AD: Paris can hurry Bank for 5? with 31? overflow and +1? for 36 turns.
Turn 198, 1380 AD: Kamchatka has grown to size 13.
Turn 198, 1380 AD: Chengdu can hurry Forge for 2? with 17? overflow and +1? for 10 turns.
Turn 198, 1380 AD: The Crabbes can hurry Courthouse for 3? with 31? overflow and +1? for 10 turns.
Turn 198, 1380 AD: Beijing has grown to size 13.
Turn 198, 1380 AD: Tours will be pacified on the next turn.
Turn 198, 1380 AD: Roosevelt has 130 gold available for trade.
Turn 198, 1380 AD: Gandhi has 90 gold available for trade.
Turn 198, 1380 AD: The borders of Bcool Island are about to expand.
Turn 198, 1380 AD: The borders of Beijing are about to expand.
Turn 198, 1380 AD: Sid's Sushi Co has expanded into Fish.
Turn 198, 1380 AD: Sid's Sushi Co has brought +10?+40?, -29? to Fish. Increase this bonus by acquiring more Crab, Clam, Fish, Rice.
Turn 198, 1380 AD: Sid's Sushi Co has been incorporated in Fish!
Turn 198, 1380 AD: Catherine has completed Sid's Sushi Co!
Turn 198, 1380 AD: Steam has been founded.
Turn 198, 1380 AD: Confucianism has spread in Steam.
Turn 198, 1380 AD: Your Trebuchet 25 (Moscow) has reduced the defenses of Marseilles to 2%!
Turn 198, 1380 AD: Your Confucian Missionary 11 (Bermuda) has failed to spread ? in Bahamas!!!
Turn 198, 1380 AD: Deal Canceled: Deer to Gandhi for Gold Per Turn (1)
Turn 198, 1380 AD: Deal Canceled: Gems to Gandhi for Gold Per Turn (2)
Turn 198, 1380 AD: Deal Canceled: Cow to Gandhi for Gold Per Turn (3)
Turn 198, 1380 AD: Fish will grow to size 15 on the next turn.
Turn 198, 1380 AD: GP Farm will grow to size 15 on the next turn.
Turn 198, 1380 AD: Rheims will grow to size 14 on the next turn.
Turn 198, 1380 AD: Orleans will grow to size 10 on the next turn.
Turn 198, 1380 AD: The Crabbes will grow to size 7 on the next turn.
Turn 198, 1380 AD: Deal Canceled: Peace Treaty (10 Turns) to De Gaulle for Peace Treaty (10 Turns)
Turn 198, 1380 AD: You have trained Sid's Sushi Executive in Fish. Work has now begun on a Courthouse.
Turn 198, 1380 AD: You have constructed a Bank in Cuba. Work has now begun on a Settler.
Turn 198, 1380 AD: You have constructed a Forge in Chengdu. Work has now begun on a Courthouse.
Turn 198, 1380 AD: The borders of Bcool Island have expanded!
Turn 198, 1380 AD: The borders of Beijing have expanded!
Turn 198, 1380 AD: You have constructed a Courthouse in Guangzhou. Work has now begun on a Forge.
Turn 198, 1380 AD: A Farm was destroyed by enemy infiltrators!
Turn 198, 1380 AD: A Spy has been stumbled upon while operating near the Russian city of Moscow!
Turn 198, 1380 AD: A Russian revolt has taken place in Galley City!

Turn 199, 1390 AD: The enemy has been spotted near Rheims!
Turn 199, 1390 AD: Fish has grown to size 15.
Turn 199, 1390 AD: Fish can hurry Courthouse for 1? with 45? overflow and +1? for 49 turns.
Turn 199, 1390 AD: GP Farm can hurry Market for 2? with 20? overflow and +1? for 20 turns.
Turn 199, 1390 AD: Bermuda has become healthy.
Turn 199, 1390 AD: Rheims has grown to size 14.
Turn 199, 1390 AD: Rheims can hurry Market for 1? with 17? overflow and +1? for 18 turns.
Turn 199, 1390 AD: Kamchatka can hurry Market for 2? with 22? overflow and +1? for 10 turns.
Turn 199, 1390 AD: Orleans has grown to size 10.
Turn 199, 1390 AD: Orleans can hurry Forbidden Palace for 4? with 31? overflow and +1? for 18 turns.
Turn 199, 1390 AD: Bcool Island can hurry Lighthouse for 1? with 48? overflow and +1? for 10 turns.
Turn 199, 1390 AD: Shanghai can hurry University for 2? with 10? overflow and +1? for 18 turns.
Turn 199, 1390 AD: Tours has been pacified.
Turn 199, 1390 AD: The borders of Nanjing are about to expand.
Turn 199, 1390 AD: The borders of Haiti are about to expand.
Turn 199, 1390 AD: Roosevelt will trade Replaceable Parts
Turn 199, 1390 AD: Sid's Sushi Co has expanded into Moscow.
Turn 199, 1390 AD: Sid's Sushi Co has brought +11?+44?, -19? to Moscow. Increase this bonus by acquiring more Crab, Clam, Fish, Rice.
Turn 199, 1390 AD: Catherine's Musketman (9.00) vs Churchill's Catapult (5.00)
Turn 199, 1390 AD: Combat Odds: 97.1%
Turn 199, 1390 AD: Churchill's Catapult is hit for 26 (74/100HP)
Turn 199, 1390 AD: Churchill's Catapult is hit for 26 (48/100HP)
Turn 199, 1390 AD: Catherine's Musketman is hit for 15 (85/100HP)
Turn 199, 1390 AD: Churchill's Catapult is hit for 26 (22/100HP)
Turn 199, 1390 AD: Churchill's Catapult is hit for 26 (0/100HP)
Turn 199, 1390 AD: Catherine's Musketman has defeated Churchill's Catapult!
Turn 199, 1390 AD: Your Musketman has destroyed a Catapult!
Turn 199, 1390 AD: A Russian Spy 9 (Paris) has been stumbled upon while operating near the American city of Troy!
Turn 199, 1390 AD: You have discovered Replaceable Parts!
Turn 199, 1390 AD: Espionage Mission undertaken successfully!
Turn 199, 1390 AD: Upon completing the mission the Spy 4 (Pigs) has returned safely to Moscow.
 
If Stalin has ICBM and we declare war after we gifted him St Nick, he could target Moscow. If we never gift him St. Nick then he couldn't target Moscow because he doesn't know where it is.

Or is this not a concern anymore because he has met other AI and exchanged maps?
I forgot about ICBMs. I doubt he has them, but who knows? He hasn't met anyone else yet.
 
Gems mine near Rheims got sabotaged 5+ turns back
something to add to your to do list Mitchum

Looking pretty good. We have several muskets that have just finished healing? near Marseilles that can be moved to the rosey front perhaps or reinforce our units on Churchill.

How in the world are the Ducks getting 10,000 per turn? COuld they possibly have 100 sushi cities at 50 resources * 2 per resource?
Might be using the cultural slider for happiness since it looks like they are in the last phases of the game, spaceship ready, but need to war and clean fallout so why not go 100% culture?
 
Steam should work 4f and grow to pop2 in 5t. Then we can capture it back and gift it to Mao, take St Nick, and gift it to Stalin.
 
Might be using the cultural slider for happiness since it looks like they are in the last phases of the game, spaceship ready, but need to war and clean fallout so why not go 100% culture?
Ouch. That means they're going to finish around T250+. That will be hard to match. No! They're already on T260. Hm...okay T260+.

Edit: Is that some sort of research strategy? Run the cultural slider so you can grow your pop and work more specs, generate more GPs?
 
There are 10t of cottage/hamlet/village pillaging around Hastings, starting with Tours 2W. El Cid could be pillaging this stuff 1pt. Others should join in. THis is good cash.
 
Gems mine near Rheims got sabotaged 5+ turns back
something to add to your to do list Mitchum

I've repaired that gem mine twice already. It just got pillaged again 2 turns ago. We also lost a granary in Nanjing and a farm near Moscow. When the farm got sabotaged, I lost the 3/4 of a workshop that were done as well...
 
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