Feuteupool
Chieftain
- Joined
- Jul 13, 2008
- Messages
- 41
Don't be sorry, I am fine with it. I just don't want you guys to feel like you wasted your time if you ended up doing work that was already done.
So right now I have some of knatte_Anka's flags, and Feuteupool's consolidated flag atlas. Is the Marauder the only flag I need to delete, or are others duplicated as well?
Hi,
In the DDS and XML files that I sent you, there are the flags of all units (36), so all are in double.
Great. At some point I know I will need an Icon for Electricity, and probably some other producible resources(but that mod is broken so this further in the future). For natural resources that I would like to add at some point:
Coffee, Tobacco, Poppy, Crab, Alligator, Copper, Rice, Corn, Soybeans, Tea, Rare Earths, Titanium, HE3 (Helium 3, Fusion resource)...
Ok, i'll send you the first version of XML and DDS resource files today.
That is all I can think of for now. It may be a few months before I can add them in though. Once I finish my next 2 objectives I am going to have to look more into the process of resource addition.
Add resources is a simple process. The most complicated is to make sure they are properly generated in the map. This requires work on the file " Assets \ Gameplay \ Lua \ AssignStartingPlots.lua ".
If you want to learn more about the resources, I advise you the very good tutorial : How to add a new Resource of Kyoss.
Awesome! Hopefully it won't be too hard finding any text additions I make as I add content over time.
Every time you take out a new version, I compare my files with your new files with KDiff3 to determine differences. It's really simple and quick to see the changes with this very good software (KDiff3).