Valkrionn
The Hamster King
I'm going to mostly stay out of this discussion, but just wanted to respond to two posts...
My thoughts exactly. I sincerely hope that the advent of distribution methods such as Steam and Impulse leads to more small developers producing games independently of large publishers.
Yes. Release games every 10-20 years, which ultimately end up little more than graphical upgrades of prior games.
Whore out your IP in order to generate a constant stream of revenue.
Allow players to purchase more and more unnecessary, non-gameplay affecting fluff, in order to further whore your IP.
State publicly a desire to 'monetize' a free service that is 100% required to use your games in the manner in which people intend upon purchase.
Totally the best way to operate.
Well I guess the point is that you can't not release it if you're told to, and you can't really admit its flaws if you're under direction not to. Obviously patch it up as you go. Doesn't necessarily make the game any better or it any more excusable, but it's the best you can do in the situation. I think there's a difference between complaints against the development team and the parent company.
My thoughts exactly. I sincerely hope that the advent of distribution methods such as Steam and Impulse leads to more small developers producing games independently of large publishers.
None of the above.
Operate like Blizzard.
Yes. Release games every 10-20 years, which ultimately end up little more than graphical upgrades of prior games.
Whore out your IP in order to generate a constant stream of revenue.
Allow players to purchase more and more unnecessary, non-gameplay affecting fluff, in order to further whore your IP.
State publicly a desire to 'monetize' a free service that is 100% required to use your games in the manner in which people intend upon purchase.
Totally the best way to operate.