- Joined
- Aug 7, 2010
- Messages
- 3,410
@Seek
I reduced NC science from 100% to 50% when Firaxis added +5 to the NC.
Good, I thought it was too powerful, and this is the first iteration I've played where it *hasn't* been 100%.
@Seek
I reduced NC science from 100% to 50% when Firaxis added +5 to the NC.
Well I realised I did indeed have another mod: the barbarian & ranged XP mod. I deleted this and reloaded the game and I still did not get culture to my cities after killing barbs with the Aztec.@jacktannery
The culture gain happens when combat ends. Do you have any other mods installed?
If you've only got TBC installed, could you do a few things for me to help figure out what the problem is? .
...CiVUP - Civ V Unofficial Patch\CiVUP - Event Registration: DEBUG DoF sci bonus for Bismarck: 52.28+1.55 @ TECH_MATHEMATICS
...CiVUP - Civ V Unofficial Patch\Seek FRB\DiscoverMission: Warning: cache not shared.
...CiVUP - Civ V Unofficial Patch\Seek FRB\DiscoverMission: Warning: cache not shared.
NotificationPanel: Notification: Barbarian 10
NotificationPanel: BarbarianFinger Title TextControl: 3E538FA0
Ooo that reminds me... something that's bugged me for a long while is the confusing display of the experience bar on unit panels. I don't think it's necessary to show experience gained for previous levels. Does that bother anyone else? I could change it to only show the current level...
Ooo that reminds me... something that's bugged me for a long while is the confusing display of the experience bar on unit panels. I don't think it's necessary to show experience gained for previous levels. Does that bother anyone else? I could change it to only show the current level...
Great idea!
Out of curiosity, what would be the purpose of having a culture meter in a city? Seems unnecessary (outside of a visual confirmation that the Aztec's UA is working properly).
logger:SetLevel(LOG_WARN)
logger:SetLevel(LOG_TRACE)
@Sneaks
I don't believe such a value exists in the game. I think it could be calculated easily enough from GetJONSCultureStored and GetJONSCultureLevel, if you happen to know what the formula is for GetJONSCultureThreshold per level.
@Rhys DeAnno
Hmm good point.
@Txurce
Has this only happened with the Arabian civilization? I use entirely vanilla functions for the calculations, so one of them might be bugged and not properly account for bazaars.
In the case of the gold resource... are you actually unable to trade excess of that resource, or is it simply being reported incorrectly on the top bar display?
With silver... I'm not sure what the problem might be but I'll do some experimentation. To get the left-most number I directly output what the vanilla function GetNumResourceTotal gives me. These functions are poorly documented though, and I might be using it wrong.
In the case of the gold resource... are you actually unable to trade excess of that resource, or is it simply being reported incorrectly on the top bar display?
With silver... I'm not sure what the problem might be but I'll do some experimentation. To get the left-most number I directly output what the vanilla function GetNumResourceTotal gives me. These functions are poorly documented though, and I might be using it wrong.