Dancing Hoskuld
Deity
I like the reduced AI spawn of roads especially as it also applies to my automated workers. However, I think that "Cart paths" should be spawned everywhere within the cultural borders.
This is what I do in game which is why I don't turn off obsolete worker action buttons and put up with the clutter. If it showed (the best) no cost roads as well I would use it.
- They cost nothing to build.
- They provide a home team advantage for movement of units inside your borders.
- Their existence makes it quicker to improve and link up newly discovered resources.
This is what I do in game which is why I don't turn off obsolete worker action buttons and put up with the clutter. If it showed (the best) no cost roads as well I would use it.