you can build the United Nations with a Great Engineer. i didnt know that until the latest GotM thread.
If you capture the Great Lighthouse, any ships you control while you own it receive the upgrade it provides...even if you lose the GL later (I found this out after capturing, then liberating the city that had it)
I wish that was true for Alhambra or Brandenburg gate...
Celts UA stinks.
I completely glossed over the word "unimproved" and actually thought camps didn't neglect the faith bonus. And why would anybody want to get a Pantheon within the first 10 turns when they barely explored the map?
I was stuck not using either of my units, and eventually lost my capital because my two strong, advanced UUs had their hands tied behind their backs.
When two military units are stacked in a city, neither of the two units can attack unless one moves out of the city first.
I forget the name of the tech (Economics?) that improves the yield from farms and what not, but if you're playing as William and you have built Polders, when you research that tech all of the Polders bloom with colorful flowers. It looks fantastic.
When two military units are stacked in a city, neither of the two units can attack unless one moves out of the city first.
This sounds like a silly observation, given how much 1UPT has been discussed and critiqued, but if I am hard-building a unit to help fight an invading AI, and that unit pops in a city where I already have a unit defending, I cannot fight with either unit until one moves out of the city, and if the enemy is on either side of the city, then zone-of-control means that when that first unit moves, it'll forfeit being able to attack because it moved through the ZOC.
This is especially a problem in a city surrounded by enemy units. Even if my city has walls, castle, Kremlin, and a huge population, and is in no real danger of being taken down by enemy muskets or some other antiquated unit, I still have the problem of not being able to use any units in the city at all. Why? Because if the city is surrounded and I hard build a unit on top of an existing defender, neither can attack, while at the same time neither can move out.
I had this happen once in a game where, as Rome, the Aztecs had gotten their Jaguars to surround the Roman capital, despite taking damage on a good chunk of their Jaguars. I had a Ballistae in the city, and finished a Legion the turn I became surrounded. I used city bombard on the weakest invader, who held on with 5hp. And with the city absolutely surrounded, I had no choice but to use neither the Ballistae nor the Legion, because they were stacked and there was no place to move. And that Jag with 5hp? Used the heal promo and survived the next bombardment, and I was stuck not using either of my units, and eventually lost my capital because my two strong, advanced UUs had their hands tied behind their backs.
I don't mind this except when the unit you are going to attack has very low HP and it is definitely going to die when attacked, but you still can't make the attack because of the nonexistant chance that you'll wind up with two units in a tile.