Dang it! I messed up but the votes already tallied. Supreme commander released on windows in 2007, and xbox 360 in 2008. Can't believe I missed this, it would've been my 2007 vote over mass effect easily. It doesn't affect the tally though, still just one vote for it and ME doesn't win either way.
Supreme commander was basically the modern version of total annhilation. It was really sweet. What made TA so great back in the day was the resources and real physics. The terrain had hills and such and your weapons might actually be los or indirect fire, shoot up hills and such. Or missiles or rockets. It really changed how you played, having to actually get vision and lob artillery over front lines, or position bases far back on cliffs so units couldn't hit you. It was sweet.
The resources weren't just gather and spend. You mined metal and collected energy at certain rates and when you build something it had a total cost but also a time to build so the amount used was cost/build time. You wanted equilibrium so your resources always stayed constant. If you had excess resources you could assign more construction bots to speed up production. So having more was always better. You could store excess too as well to ramp up production in a pinch. It really changed the idea of normal RTS where you just collect and hoard resources all game and being able to change how fast you pumped out units without just building more barracks or whatever was huge.
Supreme commander kept all these features, made three factions and brought modern engine and graphics to the game plus some really huge maps. The campaign was quite good, and while I don't play multiplayer, the expansion still has a very avid online community. It's one of the best balanced RTS games out there, tons of fun and balance between building and research. Another thing that is just awesome, you can capture enemy construction bots and then start building all their units as well.
But on to 2008, it has some really superb titles. Mario kart Wii was just sweet. Better than the n64 version even.
Another title near and dear to me is Defense Grid: The Awakening. It didn't do anything too different than normal tower defense but something about how the towers work in combination I just love. I played like 50 hours on it, so fun and a ton of achievements which are fun to do as well. Many levels have extra hard modes and stuff. I once tried to get all the achievements but it's difficult.
However at the end of the day it's a clear choice for me. Dead Space is my game of the year.
It's far and away the scariest video game I've ever played. It's 3rd person but they kept the camera really close over the shoulder so a lot of the game you feel claustrophobic. Everything is tight and you can't see monsters until they pop out right in front of you. It's scary as hell. The story line is also really good, the start of an epic space novel pretty much and the hero is sweet. In the first one he doesn't talk at all which really makes you feel like you are Issac. The sequels are good too but Issac talks a lot so you feel more like you're watching something that engaging in it directly. It's hard to explain but the first is definitely the most engaging and scary.
It also has really good balance between action game and rpg game with enough stuff to search for and talents without becoming too rpg like and maintaining the streamlined action feel cus that's the kind of game it is. It's one of my favorites series, right up there with Mass Effect and Dragon Age and I'd suggest everyone check it out if you like action games at all.
Hmmm GTA4 is also 2008. Big title right there though I haven't played and all the steam messages now say the drm is junk and it's unplayable unfortunately so I probably never will play it.