Green here. Appreciate the thorough planning.
I, too, am skeptical about the need for a fort and archer. Our mindset should be more aggressive. Would a barb city at the pig/clam site be a bad thing?
For sure.I'm just afraid that with the DS being weaker than an Axe, we would put a lot more hammers into capturing that city than we would building a Settler. Would depend upon how many of what are defending. Also, can't grow a city while building a settler, and settler is lost when founding, while winning units survive with promotions. So, even if multiple DS's are needed and some lost, they could easily be "cheaper" route than a settler to possessing another city.
If we get Iron hooked up for Swords, that would be different.
Need to go ahead and get the settler out and Corn City founded. Until that city is protected, don't think it's worth the risk to send another unit east, though that's certainly a priority.
Doesn't warrior2 need to be one tile further west to optimally barb bust?
What about naming the warrior at the corns W3 for convenience?
Would suggest his exchanging positions with warrior1 and look to promote W1 with forest defense if barbs show up.
Fine with me.
Not sure we should fogbust the pig/clam site, if the barbs are likely to build a city there for us. What's likely to defend that possible city?
Need to know how to "[*] verify that your ini file has the autosave interval set to 1."
Also, while I can enable Buffy Log, I have never been able to find it to insert it in thread.
Warrior will be 1 turn as expected, do we want to escort the Settler?? I've stopped at this point and am going on a business trip tomorrow so a good point to end my turn set. Who wants to go next?
That refreshes my memory. Tried this before, and it didn't show up where I wanted it to (forgot what I chose). You say "directory." Is there special meaning to that term?Go to the folder "Beyond the Sword" (for me, that's Documents\My Games\Beyond the Sword) and open the file CivilizationIV (this may appear as CivilizationIV.ini or without a suffix). Scroll through until you find:
View attachment 466309 Done, and will check again whenever I'm playing . . . Thanks.
If you get to the [DEBUG] section, you've gone a bit too far. If it's set to 4, edit it to 1 and save the file. This has a nasty habit of switching back to 4, and I'm not sure what exactly triggers it to return to defaults.
The path for the log is on the Buffy menu. CTRL+ALT+O to get the menu, then go to the Logging tab, then you can type in a directory that's easy to find.
Apart from, you know, losing a ScoutThanks for the set, and well done NZ
Sounds simple, but then where would I go to find C:\Logs?A directory is sometimes called a folder in Windows, I usually go for something really straightforward like C:\Logs.
In Windows Explorer just type C:\Logs into the address bar.Sounds simple, but then where would I go to find C:\Logs?
I'm surfing the web to find info saved in my own computer? Never would have thought to do that!In Windows Explorer just type C:\Logs into the address bar.
I'm surfing the web to find info saved in my own computer? Never would have thought to do that!