[R&F] Sneak Peak 6/02

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I'm prepared to give you the last report about YouTube comments about the First Look tomorrow :)

I guess we can expect full "no Ottomans" ragestorm after Zulu will get revealed :p

It will be glorious! :gripe::wallbash::ar15::badcomp::nospam:
 
The distinction that Civ makes between "melee" and "anti-cavalry" is a load of crud to begin with. Spears were the weapon of choice for the majority of soldiers on the battlefield. Spear units are definitely not weak to sword-wielding units. They're weak to ranged attacks (arrows, crossbows, siege weapons or guns). Their dense formations [referring to medieval and later pike-type units. Phalanxes etc with shields are different] meant they often didn't carry shields and it meant you could pretty much fire blindly into the crowd and guarantee a hit. But if you had a sword and had to get close... Good luck, friend. When's your funeral?

I've seen the case that at least for the Greeks, heavy infantry weren't particularly vulnerable to arrows, because their armor tended to repel missiles shot from anything less powerful than a compound bow. But soldiers were inconsistently armored and arrows did do a good job harassing and breaking up formations for cavalry to do damage. They were vulnerable to light infantry--javelins in particular--which is why they needed their own light infantry (or cavalry) to allow for a true Phalanx-on-Phalanx battle. As for swords having an advantage over spears, the only justification I have is as the game's representation of the Phalanx (as was used in Civ II), getting out-maneuvered by the Legion (as was used in Civ II). So, it's not really swords, but the tactical flexibility of the Maniple system (which is arguably overstated in pop history). But, in the end, this is just rock paper scissors.

Side note: Bronze Working comes way too late and it bothers me. Pottery should also be a requirement for Iron Working because they weren't getting fire hot enough to produce steel without a kiln.
 
I've seen the case that at least for the Greeks, heavy infantry weren't particularly vulnerable to arrows, because their armor tended to repel missiles shot from anything less powerful than a compound bow. But soldiers were inconsistently armored and arrows did do a good job harassing and breaking up formations for cavalry to do damage. They were vulnerable to light infantry--javelins in particular--which is why they needed their own light infantry (or cavalry) to allow for a true Phalanx-on-Phalanx battle. As for swords having an advantage over spears, the only justification I have is as the game's representation of the Phalanx (as was used in Civ II), getting out-maneuvered by the Legion (as was used in Civ II). So, it's not really swords, but the tactical flexibility of the Maniple system (which is arguably overstated in pop history). But, in the end, this is just rock paper scissors.

Side note: Bronze Working comes way too late and it bothers me. Pottery should also be a requirement for Iron Working because they weren't getting fire hot enough to produce steel without a kiln.
Iron and steel are not at all the same thing. There's a strong argument that bronze working should require pottery as well; alloying was done in kilns and the process of heating minerals into more useful products is a direct result of pottery.

You're right that iron working requires a kiln. More specifically, it requires a bloomery. The type of iron working that was done first doesn't involve melting the iron; you're able to reduce the oxide into metallic iron without melting it. The result was beaten and folded to remove impurities and resulted in a type of wrought iron with a low carbon content. Fluke occurrences sometimes resulted in mild steels being formed but deliberate steel production was a long way off. It was in the medieval period that machinery could be used to raise the temperature hot enough to produce high-carbon irons like pig iron which could be converted into steel in a controlled burning process.

The bronze age transitioned into the iron age in Europe starting during the bronze age collapse: bronze was a very easy metal to work with. It was superior to the softer, spongier copper that was used in making the earliest tools. The addition of small amounts of [then unknown] elements such as tin, zinc or arsenic resulted in a metal that was stronger, melted at a lower temperature, casted into molds more easily and could be work-hardened by hammering to form tough edges. The metal often had a golden tint to it and formed a green patina when oxidized (much like copper, which made up ~90% of bronze) which protected it from further corrosion. Copper was also readily available in its native form, making locating veins of metal and processing them relatively easy. Bronze had some disadvantages though: the trace elements that converted copper into bronze were very rare. Around the Mediterranean, sources were scarce. Most of the west sourced their tin from Afghanistan, and that made bronze expensive and required functional long-distance trade routes to stay open.

When many major civilizations collapsed c. 1200 BC, trade routes were cut off and the flow of tin around the sea stopped. Bronze became either ridiculously expensive or unavailable. Iron working was somewhat known at this time (early sources of meteoric iron had been worked previously) but the skill was not at all developed. The reasons for this are: iron ore was much harder to convert into iron metal, requiring a carefully controlled process in a special type of kiln called a bloomery. Pure carbon charcoal was necessary for this process. The resulting "bloom" was a slag-ridden mess of iron and waste products that unless correctly processed, would be worthless as much more than a paper-weight. But despite the relative difficulty of producing iron, civilizations began to produce iron tools. Practice and experimentation improved the process and more-pure versions of wrought iron could be produced. This iron was lighter than traditional bronze but also softer. It dulled more easily and couldn't hold an edge as well. It corroded into a terrible rust which sped up over time, destroying tools that weren't properly maintained. In many ways it was inferior to bronze. This was all off-set by the most important quality it possessed: it was incredibly cheap. Iron ore deposits are incredibly common no matter where you are. Iron could be produced by nearly anyone very cheaply. You merely needed an iron-rich ore and a source of wood to cook into charcoal in order to produce it. Iron quickly became the material of choice for nails, fittings, tools, arms and armor.

It was later discovered that by carefully controlling the carbon content in the iron, one could produce what we now call "steel". Carbon steel typically has a carbon content in the range of 0.4-2% by mass. The carbon atoms reinforced the iron crystal structure, making it more rigid and able to resist incoming shock. Too much carbon would result in a very hard, but very brittle product (this is what pig iron is), suitable as a file or chisel but not a weapon or tool. Carbon also enables quenching as a method to help control the types of crystals that form, further improving the mechanical properties of the steel.

Edit: one of the main reasons it is difficult to produce steel from a bloomery is the inclusions of waste and slag. The process of beating impurities out of the iron burns most of the carbon present. Attempts to retain some carbon would additionally retain impurities, making the steel very weak and flaky. Pig iron was a high-carbon (4+%) steel that was relatively free of impurities. This meant that the carbon could be burnt off in a way that you could control the carbon content of the resulting metal.

Edit2: As I mentioned above, some steels were possible to produce at this time. The process was not very well understood or controlled however. Many people like to use the word "steel" when talking about iron or iron alloys, but I try to avoid the word unless we're talking about alloys or metals from later periods in which the metallurgy had been developed more fully and the smiths understood the difference, how to achieve it, why it was better, etc. During the late classical and early medieval period, there was a lack of understanding of how or why certain processes improved the quality of the metals produced, and the non-rigorous approach resulted in an unreliable methodology.
 
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Looks like it is the Zulu. Looking forward to them. :)
 
I'm prepared to give you the last report about YouTube comments about the First Look tomorrow :)

I guess we can expect full "no Ottomans" ragestorm after Zulu will get revealed :p

I just don't understand how upset some people are getting over the exclusion of certain civs.

For one, I'm really glad they've chosen to include so many new civilizations in Civ VI. I was getting pretty tired of the exact same line-up of civs with minimal variation in leaders. The fact that certain civs have appeared more than once shouldn't guarantee them a spot nor does it make them more 'important' than other civs.

Now, I do understand the irritation at certain civilizations being excluded thus far despite their general historical significance. The Ottomans, Mali/Songhai and Inca are all surprising exclusions at this point in the expansion cycle from this stand-point. I do think it would have been nice to ensure their inclusion a bit earlier, but it is not their job to include every single major civ or provide representation to all major civilizations. There are many civilizations that could have arguments made about their significance that are not going to be included.

So instead, I'm going to enjoy continuing to see civs that haven't been major civs in previous games make their first appearance!
 
last are sheeps , an army of sheeps attacking some big guys Reference to pastures. A hawk eating on a duck , "stting duck" defensive on a island , england. I have it it's Ireland !
 
I just don't understand how upset some people are getting over the exclusion of certain civs.
Because those people like them.

I do think it would have been nice to ensure their inclusion a bit earlier, but it is not their job to include every single major civ or provide representation to all major civilizations. There are many civilizations that could have arguments made about their significance that are not going to be included.
So, people express their desire for certain civ's, as well as their displeasure at their current exclusion.

Seems like a pretty logical course of events to me.
 
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Iron and steel are not at all the same thing. There's a strong argument that bronze working should require pottery as well; alloying was done in kilns and the process of heating minerals into more useful products is a direct result of pottery.

Very true that iron and steel aren't the same thing, but low-carbon ferrous alloys like wrought iron don't hold an edge. The Greek and Persian speartips and Roman gladii were made of steel. It's just that the process wasn't understood. They didn't know they were adding carbon into iron to make steel. They thought they were purifying the iron.

Agreed that Bronze-working arguably should require pottery. It's just that you can produce bronze in simple kilns that aren't a lot more sophisticated than a pit. A bloomery or its predecessors are a lot more complicated. But for gameplay reasons, if you require pottery for ironworking, you can still get bronzeworking at an early-enough point. Though I'd probably have you start with mining. Farms and mines should be available from the beginning as they're a tradeoff. Make Sailing, Pottery, Animal Husbandry, and Astrology as the first techs. Maybe we're getting too far into the weeds.

When many major civilizations collapsed c. 1200 BC, trade routes were cut off and the flow of tin around the sea stopped. Bronze became either ridiculously expensive or unavailable. Iron working was somewhat known at this time (early sources of meteoric iron had been worked previously) but the skill was not at all developed. The reasons for this are: iron ore was much harder to convert into iron metal, requiring a carefully controlled process in a special type of kiln called a bloomery. Pure carbon charcoal was necessary for this process. The resulting "bloom" was a slag-ridden mess of iron and waste products that unless correctly processed, would be worthless as much more than a paper-weight. But despite the relative difficulty of producing iron, civilizations began to produce iron tools. Practice and experimentation improved the process and more-pure versions of wrought iron could be produced. This iron was lighter than traditional bronze but also softer. It dulled more easily and couldn't hold an edge as well. It corroded into a terrible rust which sped up over time, destroying tools that weren't properly maintained. In many ways it was inferior to bronze. This was all off-set by the most important quality it possessed: it was incredibly cheap. Iron ore deposits are incredibly common no matter where you are. Iron could be produced by nearly anyone very cheaply. You merely needed an iron-rich ore and a source of wood to cook into charcoal in order to produce it. Iron quickly became the material of choice for nails, fittings, tools, arms and armor.

It was later discovered that by carefully controlling the carbon content in the iron, one could produce what we now call "steel". Carbon steel typically has a carbon content in the range of 0.4-2% by mass. The carbon atoms reinforced the iron crystal structure, making it more rigid and able to resist incoming shock. Too much carbon would result in a very hard, but very brittle product (this is what pig iron is), suitable as a file or chisel but not a weapon or tool. Carbon also enables quenching as a method to help control the types of crystals that form, further improving the mechanical properties of the steel.

Edit: one of the main reasons it is difficult to produce steel from a bloomery is the inclusions of waste and slag. The process of beating impurities out of the iron burns most of the carbon present. Attempts to retain some carbon would additionally retain impurities, making the steel very weak and flaky. Pig iron was a high-carbon (4+%) steel that was relatively free of impurities. This meant that the carbon could be burnt off in a way that you could control the carbon content of the resulting metal.

Edit2: As I mentioned above, some steels were possible to produce at this time. The process was not very well understood or controlled however. Many people like to use the word "steel" when talking about iron or iron alloys, but I try to avoid the word unless we're talking about alloys or metals from later periods in which the metallurgy had been developed more fully and the smiths understood the difference, how to achieve it, why it was better, etc. During the late classical and early medieval period, there was a lack of understanding of how or why certain processes improved the quality of the metals produced, and the non-rigorous approach resulted in an unreliable methodology.

Steel is any alloy of iron and carbon. I get the desire to distinguish between later, high-quality steels, but the metal was called steel (or rather its Latin equivalent) at the time. I don't actually care if you replace the word "steel" in my post with "iron" as the meaning isn't changed much in this context. The only caveat I would have said if I used the word "iron" is that iron sponge was sometimes created as a byproduct of bronze smelting when iron ore was used as a flux agent. But that iron was only good for jewelry and was apparently many times more expensive than gold as the process to create it wasn't reliable from the knowledge they had.
 
You might have been correct about Nubia, friend Karmah, but I think you might be a bit off the mark this time... :p
Despites Sheldon's best effort assisted by Doctor House wits ,Sarcasm imperviousness still does victims , I see ;)
 
There is so many more interesting African Civs they could have chosen, and I really don't like Civs that are only warmongers, but if they have an interesting formation mechanic and some builder aspect of them, then I wouldn't be to disappointed.
 
Unquestionably it's Shaka leading the Zulu. But we knew that already. Anyway, I'm happy to see the Zulu included.
 
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