Oh, I don't want or need your examples. I play the game and am speaking from experience and that incorporates all the different map types--seven seas, continents, whatever. Not sure how one can one think their examples can somehow tramp another's experience.
That is exactly how I'm feeling. And contrary to you, I took
my last seven games, no bias, and showed that
every single one of them backed up my experience and was completely different from yours.
Having sixteen tiles of space between capitals is not the norm in Ci VI.
As I showed through a random sample of games, yes, 12-16 tiles is normal.
"Trust me dude" is not a source.
Here's one of those seven seas map scripts with all that land to offer. Three different civ's on the doorstep with capitals, two with capitals ten tiles away. No ten-city empire happening here with breezy lack of contention. All too typical.
I don't know how you managed that, but that's not a normal Seven Seas game. You are playing on a map size that has more civs on it than the default for that size. 100% certain. I put 16 civs (rather than 12) on a
pangea huge map (less land area than Seven Seas!) for the game that I mentioned as having abandoned for being too crowded, and I had more room than that.
I won't screenshot my current game because it's a ridiculous outlier with 25 tiles distance to the nearest AI, but here's the game I was playing before that, Highlands map type, 8 civs on a standard map.
You can barely see the Netherlands to the south-west and Brazil to the south-east. West of my empire is still room for potentially as many as seven more cities; as you can see I'm building Settlers right now.
In fact, have a second screenshot. At the top you can see the southern part of my empire (bottom of the first screenshot), and you can just barely see the capitals of those two civs.
THIS is a regular distance on a map with mostly land.
EDIT: I decided to check out the abandoned game I mentioned, I have room for
at least`10 cities. The one caveat is that I'm now not sure whether it was in fact pangea, it might've been seven seas or lakes. Either way, I have no freaking clue how you get your map this crowded, but it can't be normal settings.
I don't have man power to conquer other cities, I'm in the middle of a dark age, a lost a city to barbarians and I'm being attacked by a militar superior force and my small army is around a Spanish city who lost loyality to Spain and I aproveted to take control the rebel city, but just stay with me 3-4 turns.
The card bonus is too small +2, I need to do something around 20 influence in this city.
In that situation, you absolutely shouldn't be fighting an offensive war. You should be consolidating, taking care of threats and waiting out the dark age. Once you got a golden age and your borders are secure, it's time to attack.