Infantry#14
Emperor
- Joined
- Dec 26, 2006
- Messages
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what does it "flank attack against catapult?"
Is it extra strength against siege units?
Is it extra strength against siege units?
@ PeaceOfMind:
If you left your damaged fighters 'resting' on the airfield, they would be destroyed anyway. It makes sense for them to fight as long as they can, because they would be the first targets if they were on the ground.
You raise a good point, but it still concerns me. If I have 20 infantry in a city with 3 fighters giving air defense, and an attacker comes along with 2 tanks and 10 jet fighters, I'd probably appreciate if I didn't lose all my fighters. But are you saying the enemy jet fighters would attack my fighters on the ground? That'd make sense but at the moment that doesn't happen in the game.
what does it "flank attack against catapult?"
Is it extra strength against siege units?
Cavalry:
if it is extra strength why not only add it to the +50% Attack vs. Cannon?
i hope it is something new not only an attack bonus!
what does it "flank attack against catapult?"
Is it extra strength against siege units?
I can't imagine they'd name a new mechanic 'flank attack' and not have it related to the flanking promotion. I'd say that it's either an increased withdrawal chance against the listed siege units or the temporary awarding of the flanking promotions in some way (so that giving those promotions to mounted units whose task is to seek and destroy siege units is a waste).
Air Units:
* Can Intercept Aircraft (100% Chance) (was 50% in Warlords)
[...]And about 75% damage cap is it from total unit health ot the current unit health?
Paratrooper:
Any info on Stealth Destroyer yet? I'm wondering what's the merit of this new unit above all. Stealth capability is no more than subs.. then what would be its specialty?
Another thought goes to current Battleships. Missile Cruisers got same amount of strength. Any use for Battleships then? Cost? Are battleships meant to be now obsolete WWII-era battleships possibly..
[Gunpowder Units: