madscientist
RPC Supergenius
welcome folks to a new line of Role Play Challenges, hosted and played out by your's truely! Sure I played out the MS Classic RPC series to it's end, but as a few mentioned many thought I would not stay away! I feel the urge to start playing these games out again as posting a game with some educational and fun aspects make CIV alot more interesting!
However, I do not plan to play the 52 leaders as their stories are in fatc done. Instead I plan to exploit/mock/honor/ridicule others in history or modern society. There are many great (or not so great) leaders/people in our times that have been left out and missing from old Mad Scientists twisted, if not entertaining, humor! There is also no time limit on games, nor a finite ending to this series. I will simply play them as I go, slowing down as I see fit. What I will do is apply one of our current 52 leaders trait/civilization to the victum, I mean leader. Rumor has it some of our beloved (or hated) leaders have been, well, maybe a little busy and been spawning off some illegitimate off-spring throughout history. You be the judge. I will also NOT discuss future games until the absolute end of the previous (if I feel like it), to keep an element of surprise! Otherwise, expect these games to played as previous MS-RPCs!
But where to start? I gotta admit I got this idea from Slobbering Bear's RPC "DUBYA", and I figure our fine current American President could use a little ridicule, I mean honor
Rumor has it there a secret meeting between two CIV leaders in the past. No not Sury and Shaka (don't go there) but
The Mother A Sweet and beloved English Lass
And The Father a rather Zealotish, yet dapper Ethiopian
Which produced our New leader for this game
Who I shall play appropriately as Lincoln of America!
Of course no RPC is worth anything without some rules to stress out Old Mad Scientist, but first
Settings
Marathon Speed (yes I am playing Normal speed now, but RPCs are made for this epic speed!)
Monarch Difficulty
Big/Small Map
Rules
Obama is a charismatic leader! In fact he cares little about anything else, the man lives to be loved.
1) He cannot refuse any trade (except war declarations and closing trades), feeling the need to please veryone at once even if he ends up with no real Allies!
2) All Wars Are Dumb, therefore he cannot declare war himself. However, he can fight as he pleases, including escalating things even though he thinks all wars are stupid. Vassals are to be encouraged here too if possible, he is American afterall!
3) He can only win by a UN diplomatic win! He cares little for space, culture, or land. He merely cares about what others think of him!
So onto the start
Americans start with fishing/agriculture. Never did this before but I am tempted to settle right ontop of a goody hut!
Segment 1: The Settling of America
Segment 2: Obama Magic
Segment 3: American Diplomacy
Segment 4: Obama's Plan
Segment 5: Destiny
Segment 6: Education is King
Segment 7: Diplomatic Victory
However, I do not plan to play the 52 leaders as their stories are in fatc done. Instead I plan to exploit/mock/honor/ridicule others in history or modern society. There are many great (or not so great) leaders/people in our times that have been left out and missing from old Mad Scientists twisted, if not entertaining, humor! There is also no time limit on games, nor a finite ending to this series. I will simply play them as I go, slowing down as I see fit. What I will do is apply one of our current 52 leaders trait/civilization to the victum, I mean leader. Rumor has it some of our beloved (or hated) leaders have been, well, maybe a little busy and been spawning off some illegitimate off-spring throughout history. You be the judge. I will also NOT discuss future games until the absolute end of the previous (if I feel like it), to keep an element of surprise! Otherwise, expect these games to played as previous MS-RPCs!
But where to start? I gotta admit I got this idea from Slobbering Bear's RPC "DUBYA", and I figure our fine current American President could use a little ridicule, I mean honor
Rumor has it there a secret meeting between two CIV leaders in the past. No not Sury and Shaka (don't go there) but
The Mother A Sweet and beloved English Lass
And The Father a rather Zealotish, yet dapper Ethiopian
Which produced our New leader for this game
Who I shall play appropriately as Lincoln of America!
Of course no RPC is worth anything without some rules to stress out Old Mad Scientist, but first
Settings
Marathon Speed (yes I am playing Normal speed now, but RPCs are made for this epic speed!)
Monarch Difficulty
Big/Small Map
Rules
Obama is a charismatic leader! In fact he cares little about anything else, the man lives to be loved.
1) He cannot refuse any trade (except war declarations and closing trades), feeling the need to please veryone at once even if he ends up with no real Allies!
2) All Wars Are Dumb, therefore he cannot declare war himself. However, he can fight as he pleases, including escalating things even though he thinks all wars are stupid. Vassals are to be encouraged here too if possible, he is American afterall!
3) He can only win by a UN diplomatic win! He cares little for space, culture, or land. He merely cares about what others think of him!
So onto the start
Americans start with fishing/agriculture. Never did this before but I am tempted to settle right ontop of a goody hut!
Segment 1: The Settling of America
Segment 2: Obama Magic
Segment 3: American Diplomacy
Segment 4: Obama's Plan
Segment 5: Destiny
Segment 6: Education is King
Segment 7: Diplomatic Victory