CornPlanter
Emperor
Well you are making a valid argument, we disagree only on how much of that unique historical Egyptian culture should be represented in Civ.
Extreme uniqueness would be following history of Ancient Egypt as closely as possible within games rules and losing to Rome after the battle of Actium, or something like that. But most of us wanna some more choices, like, say, winning against Rome or playing withAztecs Americans as neighbors or choosing from a wide variety of Wonders (as opposed to only historical Egyptian Wonders). Not to mention that nobody wants to lose the game in BC era
For me, one unique unit and one unique building plus unique graphics style and historical Egyptian leaders is about enough. For you?
And yes, Chinese Pyramids are similar to Egyptian ones in form (pyramid form ) and function (mausoleum). Not identical, but truly similar. That's of course besides the point.
P.S. The good thing about the game as it is, is that you can follow the True Egyptian Way to some extent. Build Pyramids, The Great Lighthouse and, well, lose to Augustus of Rome
Extreme uniqueness would be following history of Ancient Egypt as closely as possible within games rules and losing to Rome after the battle of Actium, or something like that. But most of us wanna some more choices, like, say, winning against Rome or playing with
For me, one unique unit and one unique building plus unique graphics style and historical Egyptian leaders is about enough. For you?
And yes, Chinese Pyramids are similar to Egyptian ones in form (pyramid form ) and function (mausoleum). Not identical, but truly similar. That's of course besides the point.
P.S. The good thing about the game as it is, is that you can follow the True Egyptian Way to some extent. Build Pyramids, The Great Lighthouse and, well, lose to Augustus of Rome