I'm having a hard time wrapping my arms around the logic in those statements. I deal with happiness caps by improving floodplains and resources so that I can run as many high-production low food tiles as possible at the happiness cap (or high commerce low food tiles, or run more specialists at...
I have had AI cancel a deal once they obtained the resource on their own. Its usually me who forgets to cancel a deal when I obtain a resource i had been trading for :p (vanilla civ btw)
I have had AI refuse to pay all their gold available to trade for a tech. Alex wouldn't pay 120 gold...
After lurking in this thread the whole time, I finally tried the challenge a bit. Its been interesting, exposing me to new things and also highlighting some flaws in the game.
My first try I decided I didn't need any stinkin' fogbusting, mainly because I've never played raging barbs nor have...
I entered into a PA with Izzy as Catherine this weekend (rar, izzy and catherine in the sack together :p). In vanilla civ.
I believe our research was pooled together, and it went stupidly fast. Also, I noticed after we both discovered the techs we were working on when we entered our holy...
- I build Chichen Itza because I have builder syndrome. I build it when/because I can.
-Built a Cathedral in a diplomatic game to beat back the culture of an AI's capital that abutted the fringe of my empire.
- Built the Muslim shrine because poor GP management led to excess GPs
- I...
I have had some similar problems in my playing days. I was playing prince when I 'found' the Romans. And played them for a while because quite frankly warmongering is fun :p But then I realized I might be pigeonholing my game so I broke free. Romans are great when you want to move up a...
I seem to have 1-2 resource pops on mines per game. Another good thing about mines is its nice discovering steam power and when the coal pops suddenly you already have 3 of it hooked up, etc.
I still do occasionally build windmills (i play prince/monarch), but its usually only in poorly...
If people are going to complain about things that they don't like (spearman beating tank), in fairness shouldn't we also complain about things that are unrealistic but to our advantage? Tanks as city raiders? They should have negative modifiers attacking a city not + ones. It is easy to...
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