Recent content by bonta

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    AND2 and SVN Bug Reports - A New Dawn 2 ONLY

    Hello, the -20% come from the Carpenter! I looked it up in the XML, it actually works by providing a +20% production YieldModifier while also having a -20% MilitaryProductionModifier, thus 'leaving behind' the bonus for buildings only. But there is more, the whole calculation definitely has...
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    Bug Report (English)

    Uhhh now I feel stupid. :D But thanks for pointing that out. :) 20. As far as I know that particular AI did not finish it. And I was wondering because my units only get it for free if they meet the requirements.
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    Bug Report (English)

    23. My newly built spies don't get the promotion Locating Technology, but all my already built spies got it when I finished the tech. 24. Something's wrong with Theatre, Colosseum and/or Broadcast Tower. Pedia says Theatre and Tower give one Happiness per 10% Culture (although I think I read...
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    Bug Report (English)

    2. I forgot to mention the GG was loaded as special cargo. I had the GG in one of my combat ships and some land units on a transport ship (all on the same tile of course), the land units get the buff but the ships don't. See screenshot GGcargo 6. Ok so I switched to Organized Religion while...
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    Bug Report (English)

    Hey Thomas SG, the latest patch works really well. :) But I noticed some minor bugs and things where I'm not sure whether it's intended or not: 1. XP-diffusion does not work anymore for naval and air units, intended? 2. Naval units do not get the +100% XP promotion from Great Generals on...
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    Bug Report (English)

    So THATS where those ridiculously big cities came from.... noticed a few of those on the AI side... but could never figure out how they did it.
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    Community Civ V [CCV]

    The SmartMap-Script also generates all the new resources.
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    Bug Report (English)

    Is it intended that improvements on top of a forest next to a river don't get the river commerce bonus? Also doing Blockade or sometimes when building roads the game will freeze for quite some time (about 10min on XXL with 20 civs, 165 cities overall, early Industrial) using 100% of the cpu it's...
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    Community Civ V [CCV]

    Gunpowder is produced by a Forge if you have Sulphur (looks a bit like Gold on the map (or yellow silver now that I look at it closely)), if you have an older CCV version (I think it was somewhere around 4.29H++ ) it could be that Mines don't actually mine Sulphur... only Towns and Forts would...
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    Bug Report (English)

    Great, thanks! :D Worked like a charm.
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    Bug Report (English)

    Umm, never mind. x) I imagined that I had more than one Horse and that those additional Horses wouldn't show up or be transformed... but while spelling that out I wondered whether I really had more than one Horse.... turns out I didn't.. and additional Horses are correctly transformed into...
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    Bug Report (English)

    Somehow the Quest Classic Literature does not finish, it says I have to build 16 Monasteries, I've already got 21. :S (Is it maybe because I have Organized Religion and not 16 State Religion Monasteries?) Resources work good so far, but Stable removes Horses and you can thus only have one...
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    Bug Report (English)

    I was wondering whether my constant quicksaving/loading had anything to do with the still occuring resource multiplication, because more often than not I couldn't find any reason for it (like building a road). But in the two attached savegames it appears to be a road build by my opponent (I...
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    Bug Report (English)

    In a new game I had two instances of resource vanishing... I placed two cities, one of them on Iron, gave me all ancient and classic techs... "build" 2 Forges... but they weren't yet connected via tradenet because of one tile of coast that was not revealed... when I revealed it in with the...
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    Bug Report (English)

    Reinstalled with CCV H++ /J and still not working... weird... I don't get it. :crazyeye: Does anyone else get this? Or is it just my machine? :D
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