Recent content by Cebrudras

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    (3-WD) Reduce GP% in city after GP is born.

    As someone who almost exclusively plays Tradition-Arabia this proposal feels like a personal attack on me
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    pineappledan, HungryForFood, & Recursive's New Beliefs

    I wouldn't merge everything anyway. More is not better, especially when trying to be balanced. If someone has a single Belief they really love then they should just propose it by itself.
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    VP Congress Session 1: The Close Races

    Thanks for doing this! I checked out the ones among these I had passed over so far.
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    [Vote] (1-32) Proposal: Add a free Warrior to Traditions Engineer Policy

    It is production + more production vs faith + culture, notably at a time where culture quickly leads to other yields since border growth upgrades the tiles you work. The first option needs some more spice. Not in a way that matters. Supply limit on one of the very first policies is about as...
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    Vox Populi Congress Guide

    Then language needs to be changed to plurality rather than majority. Majority just cares about the 50% of voters threshold.
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    Vox Populi Congress Guide

    That is true if you give people who click both buttons two votes. At the same time it is also true that 37 out of 71 Voters support Yes, meaning it has a majority.
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    Vox Populi Congress Guide

    32 currently has more than 50% of people voting, thus by definition a majority, voting for Yea. I also has even more peple, a plurality, voting for Nay. This is because like 1 in 10 voters voted for both Yea and Nay for some reason.
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    Vox Populi Congress Guide

    Does a Yea win if the majority clicked on it even if it has less votes than Nay due to some people selecting both options?
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    Post Your VP Congress Feedback Here!

    One thing I would appreciate is if someone created a list of close votes near the end of the period. Right now it feels overwhelming and I would rather just look at that smaller selection where votes make more of a difference.
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    [Vote] (1-32) Proposal: Add a free Warrior to Traditions Engineer Policy

    I am really curious how this will perform. It is not exciting and there was barely any discussion, but lots of people might just go 'Why not' due to that.
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    (16a) Counterproposal: Make Paper Maker Make Paper: New China Unique Wonder

    One fun UNW interacting with the UA could be something reducing the decay placed at an awkward spot in the tech tree and maybe with high pop requirements. The UA is at it's most unique when you have to actually think and plan around eras transitions.
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    (16b) Counterproposal: Make Paper Maker Make Paper: New China Unique Improvement

    I love the placement constraint. That sounds really fun to optimize.
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    (47) Proposal: Add a free Warrior to Traditions Engineer Policy

    Change is simple enough that it fits into the title. It could be 'highest unlocked Melee unit' instead, but this keeps the policy text shorter. The other two ancient trees get a free unit in an early-ish policy, so this change would be aesthetically pleasing. Currently the Artist vs Engineer...
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    (12) Proposal: Tradition Changes

    I just had another idea for a small unique buff to tradition. Not sure if this fits here, but I do not want to bumb that archived thread again. Tradition currently has supply issues due to that mostly scaling with city amount. It however also has less production in general and less reasons to...
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    (16) Proposal: Make Paper Maker Make Paper: New China Unique Building

    If we feel like the Mod needs some levity we could also add 'Gives Paper at Future Tech' to the description without actually implementing the feature^^
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