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Chalito's latest activity
Chalito
reacted to
Civinator's post
in the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
with
Like
.
Here are some screenshots of the upcoming CCM 3 that I posted in the CCM 2 thread, showing the incredible options in naming civs and...
Yesterday at 8:09 AM
Chalito
reacted to
Flintlock's post
in the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
with
Like
.
Thanks for the praise, but honestly it was just a coincidence that the error message pointed to the correct line. Actually, when there's...
Tuesday at 9:05 PM
Chalito
replied to the thread
Gunpowder Empires
.
1530 Dec – Hama was captured and our Janissary unit got us a GA!!! Unfortunately, I had a bunch of injured units now, taking care of the...
Monday at 9:45 PM
Chalito
posted the thread
Gunpowder Empires
in
Civ3 - Stories & Tales
.
So this is the Rise and Fall of the Mughals scenario, with some slight modifications to the rules, but major modifications with a new...
Monday at 9:42 PM
Chalito
replied to the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
.
Am I interpreting this correctly... If so, isn't your Red Light the same as the unit being greyed out right now? EPW Proposal: Red =...
May 2, 2024
Chalito
replied to the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
.
Oh yeah, I like this one!! Simple red and green are much easier and less complicated on the eyes! And of course the Blue, which is the...
May 1, 2024
Chalito
reacted to
Civinator's post
in the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
with
Like
.
In my eyes the simple red/green LED would fit better for units that still can attack. The swords are not needed, waste additional place...
May 1, 2024
Chalito
reacted to
Vanadorn's post
in the thread
Pax Romana
with
Like
.
OUT OF STORY Carthage came out of the north, snuck attacked me by snagging my unprotected workers (my fault, got over confident), and...
Apr 27, 2024
Chalito
reacted to
Vanadorn's post
in the thread
Pax Romana
with
Like
.
Monarch Level Rome Pangaea 60% Water Temperate 4 Billion years Standard Sized World 7 Enemy Civs (Random). Garacius attempted to get...
Apr 27, 2024
Chalito
replied to the thread
The impact of modified settings (India, Emperor, 31 Civ, Continents)
.
I don't have time for the Epic game, so I typically just play scenarios where I remove the MPP all together and only have MA allowed...
Mar 14, 2024
Chalito
reacted to
WildWeazel's post
in the thread
Welcome to C7: New Players Start Here
with
Like
.
Not really an update, but something to chew on. We've been working publicly for a while now, and there's been a lot of discussion and...
Mar 10, 2024
Chalito
reacted to
Flintlock's post
in the thread
C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More
with
Like
.
I finally got around to creating a little sound test program like I mentioned earlier. It loads sound.dll from the game's folder and...
Feb 28, 2024
Chalito
replied to the thread
Back after 19 Years, Winning on Deity
.
Good stuff! I tend to recall many failed campaigns from 2 decades ago!! And here is a place we can make a good record of our game reports.
Feb 20, 2024
Chalito
replied to the thread
All Civs - Napoleonic Europe Redux
.
So, I completely lost my write-up of the The Sick Man of Europe game report, but I was able to roll through the Caucasus going all the...
Feb 20, 2024
Chalito
replied to the thread
All Civs - Napoleonic Europe Redux
.
I was thinking the big Russian cities were so close that I get grab a few and build from there, what a big miscalculation that was...
Feb 20, 2024
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