Recent content by Civ4Gandalf13

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    Troubleshooting and F.A.Q.

    I must oppose your explanation justifying the Naval Arsenal as a National Wonder and the Armory is a common building. Allow me to explain. 1st) Assume the Naval Arsenal is located in in a coastal city with 10 of its available 20 production tiles available Ocean tiles. This yields 1 Extra Prod...
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    Distilleries (and Alcohol) for All

    Hmm. The standard you raised against adding pearls; was "HR is pretty much at the limit of the number of non-strategic resources it can handle atm, balance-wise. Otherwise Pearls would be a sensible addition." I thought you had mentioned that there were no upper limits on resources in the game...
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    UFO/Alien Events

    This set of proposed events concern UFOs and their effect on the development of the world. Of course, main stream thought rejects them but their effect on society at certain points in history cannot be denied, even if “officially’ denied. These proposed events are based on historical events...
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    Religious Events

    Yes. Thanks. But my skills are not up to snuff at this point. And others have advised me that there are some serious problems (especially with the AI) implememting such changes requiring much testing/etc. One of the reasons I recently sought out the C++ programmer to help implement my ideas...
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    Supply & Stacking

    Thanks for the heads up. I will read it. On the issue of movement itself, one of the ideas I had come up with was a new schedule of movement. The general rates were: 1 MP for foot units 2 MP for horse units 3 MP for motorized units 4 MP for mechanized/armor units (5 MP for German panzers due...
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    Religious Events

    As I do not know C++ (but am learning), I am preparing the flow charts (and historically accurate paradigms with the assistance of former university colleagues - as you may have noticed, almost all of my proposed events are based on actual historical events (or legends)) and he is working with...
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    Religious Events

    Not a problem. Still, feel free to use them. I recently started working with a C++ programmer who is very interested in Civ4 and is programing my proposed events into discrete algorythms to be easily loaded into games by individual players. I will let you know if we can timely get them written.
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    Supply & Stacking

    One aspect of my Supply Proposal I forgot to include in the original post was that there should be a new naval unit called a Cargo Ship. Any naval unit that is outside friendly ocean tiles for more than ten turns is out of supply (half combat/movement) unless it has a Cargo Ship stacked with it.
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    BETA: 1.25 (#2)

    To KeeperOT7Keys: Actually, hydraulic engineering started much further back. The ancient Roman emperors made several attempts to drain the Pontine Marshes. The Chinese Dujiangyan Irrigation Project (which I suggest should be a Great Wonder) occurred before the the change from BC to AD. In...
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    Religious Events

    Hi Zeta Nexus: Thanks for the response. Feel free to use any and all of my suggestions I am making here. I have been playing Civ4 for many years and over the decades (have played it since Civ1) I have created a somewhat comprehensive proposed set of mods for the game (which I never published)...
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    BETA: 1.25 (#2)

    I think I have a bug on the Foreign Advisor screen. There are three selections at the bottom of the screen.: Relations, Factions, United nations. However, no matter which one I select, the screen stays the same: a brown box on the left and a blue box on the right. I cannot get to the screen...
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    Troubleshooting and F.A.Q.

    I will try to find the past games with the pillaging problem. If it occurs again, I will post them. Concerning the Armory and Naval Arsenal, I see that they are not functionally equivalent in game play. My suggestion was making them functionally equivalent to match historical effects...
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    BETA: 1.25 (#2)

    To Xyth: Yes, I understand that. But in my game I have two Galleases that have over 40 XP all gained from barbarian ships and others that will not progress over 10 XP. So do you think it is a bug? Also, the XPs only occur in a particular spot on the map - if I move the Galleases with the...
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    Distilleries (and Alcohol) for All

    I understand your point. However, I would ask you consider adding the Brewery. HR does have a distillery (liquor) and a vineyard (worker constructed). Beer as a widely consumed drink should be included.
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