Hey guys, I've been trying to make a mild religion mod where I rebalanced and added a few Pantheon beliefs for my favorite gameplay speed of Epic. My issue is that I successfully added the Pantheon beliefs and they work as intended, however I can't seem to add the text description to those...
In this case you make a "friend" with Rome since they will be at war with Morocco. Thus you get to raise your diplo standing with the superior force and perhaps make the Rome AI think twice about DoWing you and they may even devote a trade route or two to you. Once you see trade routes you can...
Babylon is easy, and depending on your difficulty setting can easily be OP.
There are a few wonders you should try for just for the GS points.
#1) Great Library - This might be the ONLY one that is optional, depending on your start (2 mines and 1 forest at least is needed in Emp+)
#2 Oracle -...
We know it's an exploit. We're having fun playing around with it.
However if you want to maximize the overflow you need a few things set up before hand and your civ will have a HUGE window where you are WAY weaker than other civs, so you have to have a large "ranged" army for defense.
#1 You...
Only time I would go Liberty/Piety is if I'm playing Poland and either start in a Plains/Desert location or have an immediately strong Pantheon possibility that can generate a good FPT number, like Stone Quarries OR a Plains/Jungle start with a large amount Jungle that can generate strong...
You guys are aware he is playing Multiplayer and not Immortal/Diety right? In over a hundred games of MP I have never seen GL before turn 35 and many times it's left until turn 75+ because nobody wants to "risk" going for it and losing it 3 turns before completion. So like I said, if playing...
Are you playing as Babylon? If so then yes it's worth going for. If not then no, it's not worth it. The reason it is worth it as Babylon is the UA and every GS point matters when you get 125% GS points after going into Rationalism later. Try it and be amazed at having 4-5 GSs before hitting turn...
Because the AI doesn't know how to deal with a barbarian threat with any kind of efficiency. Typical game with Raging Barbs you'll see between 2-3 captured AI settlers/workers and 2-3 CS captured workers. That's between 4-6 "free workers" or if you want to return the non-settlers then some AI...
This is something I plan for when building my second/third cities. Generally I get my second city up around the time I get HBR tech, if I can I rush buy Granary in the second city and start a caravan in the Capital's build queue. This is assuming I have a decent start and that I haven't had to...
I moved up to Immmortal/Diety not too long ago, maybe a few weeks now. Anyway Something I've noticed back during my Emperor games is that agressive AIs tend to check their military strength vs the Human player and seem to note where you army is in relation to your cities. If you are at war with...
His "benchmark" is the Immortal/Diety AI that he is playing against. That is who he needs to beat to certain techs/policies in order to be successful mid-late game. So no, you are incorrect. In order to "snowball" past the insane bonuses the AI gets he has to get those policies, units, tile...
This is less of a strategy and more of a "if you find yourself in this position go for it" in a recent Poland Diety Domination game I set all the AIs against eachother and then I found myself with 20 arty units and some WHs. Nobody was paying attention so I posiitioned all my units for a mass...
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