Recent content by Daniel Shays

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    [MODMOD] Age of Further Discovery v0.03 for AoDII v1.12

    I like the suggestions on this page: -Mike Vick definitely has a point about slavery and triangle trade and I certainly would love to see this incorporated. -arkham ideas are very interesting as well I have always thought that Colonization was "wrong" in allowing victory only through...
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    [MOD] The Authentic Colonization (TAC)

    Thank you very much for creating and sharing this mod. I have not played CivCol for years. As an old Col fan I was playing the original much rather. Now I returned and found this great mod and enjoy it very much. However, I found something I do not like: the title says "final" I would...
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    An update from Firaxis about the Colonization patch

    It is nice to learn at long last that Firaxis is working on a patch. However, I hope that the patch will contain more than is outlined as much of the balancing stuff has been done by modders meanwhile (I did for myself). 1.More Victory Options What I would like to see most in the game is...
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    training specialists

    I agree that sugar and consequently rum are too rare in Colonization2. It is both a shortage of specialist sugar planters as well as a shortage of suitable terrain to grow sugar, which is even more important. (unless you create a Carribean map where you tend to get loads) In col1 sugar was...
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    Option to choose starting buildings

    The carpenter shop is essential as it is the only means to create hammers for buildings. I have removed all others buildings now and from brief testing it seems that the AI is building what makes sense.
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    Conquer European cities and Natives believe you stole their land

    Is quick production of liberty bells a way to reduce their anger in such a case then?
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    [MOD] Triangle Trade

    You may have a point johnny smith regarding maroon attacks out of sheer revenge. However, as long as your colony still has slaves they may have the very good reason to liberate relatives or friends. Supply with arms, ammunition and other stuff that they may not be able to produce themselves...
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    Could someone please create a trade advisor screen?

    I am thinking of a col1-style trade advisor screen that would give you an overview of how many goods of each type you had bought or sold during the game and how much gold you earned or paid for them. I very much miss this from the old colonization game. It was nice to see how many loads of...
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    Option to choose starting buildings

    I was also thinking of starting new colonies with the bare minimum of buildings which is easy enough to do. I prefer this apporach to a system whereby you found a city and already have level2 buildings from the start as was suggested above. I agree with Serria Fox. Dale: they while the...
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    Player Achievements

    Nice idea. How about built the first Cathedral or University?
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    Conquer European cities and Natives believe you stole their land

    Various times after I had conquered a town from another European country nearby Natives' attitudes towards me went down because they now believed I had stolen their land. I have never stolen land from the Indians. It is fine if the Indians want the land back that others had stolen from them...
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    Price Change Mechanics

    In case anybody is interested... it is very easy to correlate the markets of the European colonizing powers. In GlobalDefines.xml there is an entry for that <DefineName>EUROPE_MARKET_CORRELATION_PERCENT</DefineName> <iDefineIntVal>0</iDefineIntVal> Change it if you want prices in...
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    [MOD] Triangle Trade

    Sounds very promising indeed Dom Pedro. Thanks a lot for developing this. 1.Colonial charters as early constitutions giving you some additional choices how to shape your colony...I was thinking along those lines as well. Allow say 3 picks out of a list of options or have a list of choices...
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    What do you think about Mods?

    I normally play the vanilla game and then tailor things to my own taste. Designers cannot cater for everybody's wishes. Games are played for fun. So I make those alterations that I want and can do to have more fun.
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    my top ten wish list

    My top wish is that you do not prepare for the inevitable war of independence from the day you land in the new world. Imho the game should be about setting up a profitable and sizeable colonial empire with the possibility but not a certainty of getting at odds with the king and fighting for...
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