I tend to move on to each new game in the Civilization franchise because after enough hours spent playing any given iteration-I get to the point where I have to play Immortal+ for any exciting challenge. So with 2500 hours logged on Civ 5 I am ready to move on myself.
We have named this planet Oasis instead of the Old Earth designation Tau Ceti. The alien desert in which we have found ourselves has proved daunting and we have already lost many colonists to local storms which apparently blow in via storms from the southeast fungal bloom region we have...
Journal Day of Seeding Launch T-Minus 2 hours
Legends say that when Mahatma Ghandi was asked about Western Civilization he responded with what a wonderful idea that would have been Chai Walla Although historical documentations from before The Great Mistakes have proven uncertain at...
Artists are the most powerful choice imho as long as you focus on solid pre-planned Virtue choices.
Also, 3-4 cities is all you really need in BE...more just requires more micromanagement and defense.
1. Do not forward settle the AI if you want to avoid most wars (never settle towards the AI's cities.)
2. Do not Declare War on any AI (let them Declare War on you and then they take the Warmonger Penalty.)
3. Never take the last city of an AI (to avoid a very large Warmonger Penalty.)
4...
Actually, I tend to only build roads for faster troop movement in the Renaissance, unless I go commerce and reduce road maintenance before the Renaissance.
To check Unhappiness due to Tourism vs. Culture after Ideologies have been adopted, left click your Tourism Value and select the tab there which will reveal the comparative Happiness (from Tourism Influence) and indicate who is under pressure and how unhappy they are as a result.
Cultural...
You do not need more than 3-4 cities to win the game even on Deity. You need to play Tall (Open and complete Tradition, avoid temptation to Open Honor for early Warring.) Larger Cities win games more often than Many Cities on Deity in my experience.
The Great Artist's Culture Bomb is somewhat replaced by the Great Musicians ability to Conduct a Concert for balancing reasons.
Think of Culture as Defensive Culture and Tourism as Offensive Culture (pun intended!)
High Tourism can lead to flipping enemy cities and inflicting Unhappiness on...
Diplomatic Sweden is generally about Specialists, Food, Great People,and Spies. With Wonders make sure that any given City only contain Wonders generating a single Type of Great person (excluding Great Writers, Great Artists, and Great Musicians) because Great People Generation has to split its...
Battleships are end game top tier Naval Siege Units and as such they should be quite powerful given enemy cities with defensive values from 75 to 200. That being said, the AI typically does not build a strong enough Navy nor does it deploy it as efficiently as a human player due to technical...
I admit to sampling bias as my statement comes factoring in all players who have played at least one hour of Civ 5. If I take out of consideration players with less than say 25 hours in game however, I would say Prince or maybe King as an average.
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