Recent content by Dutchgael

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    Multiplayer Contact Information

    I'm up for a multiplayer, preferably with 3 or more players, because that allows some diplomacy, balance of powers, alliances, etc. I've multiplayed it 10 years ago with two friends on LAN, and feel like doing it again. rfmvoers[AT]gmail[DOT]com
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    Serious Fallacies in favorite civics?

    Asoka converted to Buddhism. (he's often called the 'Constantine' of Buddhism, because he started spreading it) Buddhism opposes the caste system. Before you opt Gandhi as a proponent of caste system: he was against it too.
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    Soldiers for Rome Always War

    As an advice I'd say you need to build military instead of wonders. I've played some always war myself and in the early ages (before my military gained momentum) I needed every unit I could make. Barracks, walls, maybe a temple or two, but I didn't have time for wonders. Once your military is...
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    Nationality Thing I noticed.

    I'm Dutch, but culture-assimilated by the Celts, especially Ireland: So: Kun je Nederlands spreken? An féidir leat Gaeilge a labhairt? add: Can you speak English? Kannst du Deutsch sprechen? Anyway: I always play random, and who I attack is based on borders, resources, UU they...
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    cannons or muskets ?

    I use Artillery stacks offensively because: 1) There's this long WW1 era, before the invention of the tank, when defence is way too strong for your cavalries. 2) Genocide :D... less people to revolt I use Artillery defensively because: In this era there's Railroad throughout my empire...
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    Artillery and infantry on the attack

    It's also very powerful because the AI doesn't know how to use this or deal with this. Once Motorized Transportation comes along you lose that edge.
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    Post short Multiplayer Tips Here

    No one has mentioned tight city placement (isn't that called ICS?) yet. Tight city placement means that city areas may overlap, instead of optimal city placement, where each city can use the full 20 squares. Multiplayer games are often decided in the Ancient and Medieval Period, when you won't...
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    What's the priority city improvement you would build when you have conquered a city?

    I've been playin' lots of Always War... usually no lightning war, but constant struggle. Walls & Barracks first, then something cultural to expand the border, which also helps the fighting. Later in the game, my army gains momentum and Walls and Barracks become less important.
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    Why do my catapults constantly miss?

    In some Always War games I did (variant without even first turn negotiations) border town catapults were very good in repelling AI units. The AI has the habit of retreating every damaged unit out of your culture area to heal it. Also useful to redline the victims for your elite GL generators.
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    SP1 - Always War, with extra restrictions

    With a friend of mine I played a succession game with: * always war * immediately declare war (no negotiations at all) *regent *Japanese *victory options: conquest&cultural We won by conquest in about 2030AD. OK, it was on regent Because of the no-negotiation-at-all-rule and because...
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    Real time instead of turn based for Civ 4, what do ya'll think?

    You must see everything in Civ on a larger scale. A unit in Civ represents an entire army, a turn in Civ represents one or more years (sometimes months). You would cripple the whole idea of the game if seconds would count. In real history wars were never lost because the leader of the nation...
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    Balancing expanision and attack

    Often a Settler is the first unit I build in a new city. Of course, when AI/barbarian armies are near, I need some military too. But if I can, I expand as quickly as possible. After a while I get "inner" cities and "outer" cities. Inner cities are those that start building Improvements...
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    Naval Warfare

    I completely agree with Sodak. Ironclads rule! Why? Because of the time you get them. Often Steam Engine is discovered before Metallurgy. That means there are no Coastall Fortresses and in that time Pikemen often are the defenders. In one MP game I played, I raced for Steam Engine, then...
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    The Un Impact

    Bram Stiel from Arcen, Netherlands? In case you are: Groeten van mij (Rene)! Looking forward to play Civ3 with you.
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