Not sure about game speed (as I'm permanent Mara-noob for life) but map size does matter - Large can have 14 cities for "cheap" anarchy while Huge 16 cities (17th trigger extra turn, 33rd another extra etc.). Not rarely I find myself delaying settling city or two to get anarchy going before...
Civil Service and Optics
Chain farming (to finalize cities food surplus - it MUST be even number!) and mapping every accessable tile (from Caravel viewpoint) on map. Without these things done properly I will drop game without any regret :rockon:
New Horizons probe mission has been "big" connector of life for me - I was still in high school when it launched (2006) and I was 3 (!!!) drops :hammer2: from University and 1 "finished" trade (log builder stuff) school later when first detailed images of Pluto arrived (2015).
Life after that...
Using axe (probaly some 15-ish years old now) to split my wood (for 2 wood stoves in house) and wheelbarrow (aluminium 2-wheeler, made in 1977) to carry it home. And battery chainsaw to cut trees (for balance) :lol:
Floppy discs are still in storage for Solar eclipses :old:
Strongest wonder in game is no doubt Chicken Itzu. Drop it right into face of AI and it will instantly capitulate to you. Even without knowing Feudalism. Or having Vassal states enabled at all :satan:
Talking about early days. For some good time I thought that AI liking of you due to religion is directly related to how many (proportional to all number) cities has that religion. So I would purposely spread it and get false positive feedback as relation did improve with time :hammer2:
:cowboy: I looove polar silver as it truly rewards N-S direction empires vs W-E direction ones. Makes one want to do more "Nordic" ("Southic") warfare :viking:
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