Recent content by EugeneStyles

  1. EugeneStyles

    Final Fixes Reborn

    Well, my intention was to answer your question and clarify the file that you were asking about... is it there? If so, then question answered. If not, then I guess that is because you are on the stable version (I was not 100% certain that the file doesn't exist in the stable version, but I...
  2. EugeneStyles

    Weakest or most challenging civs

    I don't think I entirely agree with that... then, everytime you accidentally make a new mechanic too strong, you have to go an give every other civ a new thing, and if one of those is slightly too strong you have to give everyone else a new thing, infinitely forever... I think it's better to...
  3. EugeneStyles

    Final Fixes Reborn

    So, in the SVN version (I don't think it's in the old stable version, but I could be wrong), in ..\Mods\Ashes of Erebus\Assets\ there is a CvGameCoreDLL.dll. However in the parent directory of Ashes of Erebus, there is another version of that file that is much bigger (about 18 MB compared to...
  4. EugeneStyles

    Derf's Ashes Modules

    Hmm... well, it's not quite as widespread as I thought. I have Warriors still around in my empire that do not have Bronze or Iron weapons, so it looks like it's properly blocked on them. But Telepaths that I build are getting Iron Weapons even though they shouldn't. Looking at the unit, Iron...
  5. EugeneStyles

    Derf's Ashes Modules

    Ugh, well, found at least one bug. Telepaths (and probably Warriors and Veterans) can get Bronze and Iron Weapons. Considering that not getting those was part of the balance of them getting Channeling and spells, and that Telepaths specifically get additional bonuses to help them match up...
  6. EugeneStyles

    Derf's Ashes Modules

    Hey... I just came back to this site after a long (LONG) hiatus, and wanted to say - thank you so much Derf, for keeping the Myu Collective alive. I'm in the process of downloading AoE and your maintained files for the Myu. At this point, having been away from RifE and Civ IV for so long...
  7. EugeneStyles

    [Module]The Myu Collective

    I am still subscribed to this thread (got an email this morning), but if I recall correctly, I was unable to find any reason why the Myu shouldn't work with the latest RifE build (at the time). I took a second job to make a little extra money and have been extremely busy - haven't really played...
  8. EugeneStyles

    [Module]The Myu Collective

    Thanks for the troubleshooting info. I'm not sure when I'll have time to work on this - won't be home until late today, and my weekend is slammed. I can definitely see it being an issue with the SVN build - I will check it out as soon as I am able, but until then, I would play with Myu disabled.
  9. EugeneStyles

    [Module]The Myu Collective

    Can you tell me what other modules you have installed (including version if you can)? Maybe there's some interaction I can check into... It sounds like you HAVE played the Myu, so did they stop working at particular point? Maybe after installing something else? Oh, also, do you know if the...
  10. EugeneStyles

    [Module]The Myu Collective

    If you turn off the Myu module, RifE works fine?
  11. EugeneStyles

    [Module]The Myu Collective

    Thanks for the comments, Viatos. I'm going to have to disagree with you (which I'd rather not, because at least you are playing my mod! :goodjob: ). Yes, he would be infinitely improved, which is why he doesn't have it. Originally, he had Hero and also Channeling III, making him BY FAR the...
  12. EugeneStyles

    [Module]The Myu Collective

    One of those might be possible, or I might be able to do the building requirements with python to limit it to 3 of them. To be honest, I didn't test the weapon promotions for higher level units all that much - since I "knew" they couldn't get them, I rarely even tried to get metal with the...
  13. EugeneStyles

    [Module]The Myu Collective

    Ugh... that's annoying. This might be a problem that I can't technically fix - I'll have to mess with the settings and see. Currently, the only buildings that have a maximum number of instances are Wonders (including National Wonders) and the Palace. None of them have a max number other than...
  14. EugeneStyles

    [Module]The Myu Collective

    Version 0.21 is finished and uploaded. Not many changes except for compatibility with RiFE 1.31. BTW, Kiebitzer - you said that your pedia was screwed up... I'm not sure how screwed up you mean, but you should note that a lot of pedia entries for the Myu don't exist yet. I tried to include...
  15. EugeneStyles

    [Module]The Myu Collective

    Well, the baby napped for a few hours before dinner, during which I almost finished the necessary adjustments (but not quite). I guess I have more motivation when I know that someone else cares whether this module works with 1.31 or not. :D There's a chance I'll finish it tonight, or at the...
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