Publishers tried to stop reselling through legal means but the courts saw right through it and established the "right of first sale" doctrine, so now they use piracy as an excuse to do an end around via the DMCA.
Game programming sites are not where you want to be looking for coding help. The best places to look are sites dedicated to open source such as sourceforge. Who knows, you may even run across a professor willing to make it a class project.
WARNING: Strong Language http://www.youtube.com/watch?v=mt4BpnfAN-o
DRM creates more "pirates" than it prevents simply by preventing useful normal actions such as playing a game without a disc in the drive or running it under a operating system other than windows.
There are plenty of artists and designers who have posted units and graphics here. Listing your project at sourceforge.net might garner you some programming help.
The most elegant solution to SoDs would be armies. Certainly they should be restricted by era, say two units in ancient times, three in medieval, etc. But doing away with reasonable combining of arms throughout the whole game is quite silly.
Been watching this thread for a while now, weird how it went from "make our own!" to "make my own!". Group participation kind of implies group sharing. Don't get me wrong, I love Steph's work. He has some of the best units out there. No where in this thread though do I see a download the source...
Fine. But, certainly you understand that modders would need to understand how the game interprets data files in order to make their mods work, right? What file format do you recommend that will ease both the development of mods and end user integration of mods to suite your needs?
Personally I would like a Civ V that is playable on the computer of my choice, whether that be a PC, Mac, or even a Linux based phone. And of course I would want it modable enough to allow me to create whatever civilizations are important to me. I don't care if it only comes with a few default...
The classic advisers were in Civ II and mostly provided entertainment. Their actually advise was seldom even relevant to the situation. Many considered them a waste of time but I never tired of them.
Admittedly I was completely turned off by Civ IV due to the graphics, so I don't know I don't know if this really applies, but wouldn't Civ III type armies the ultimate solution to the SOD problem? They can be limited in size yet still provide the benefit of combined arms in all eras.
I find mapping combinations of the "Penquin" and special function keys very handy to launch various Linux applications, but am especially fond of "Penquin" and arrow keys to switch between my nine desktops. The less I have to reach for the mouse the happier I am B-)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.