Recent content by Fiddlin Nero

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    Quick Answers / 'Newbie' Questions

    Welcome, the game has a long learning curve; are you up for it? Wars will be tempting and you will lose a lot before you win. Expanding your civ with settlers and workers is paramount. Figure out the relationships between food and growth, production shields and building things, and then there...
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    How quickly does pollution change tiles?

    In PTW tHe only thing that will happen is deforestation.
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    Super Metropolises - 500+gpt/1000+beakers

    I've managed over 200 shields a turn in a city. I'd be suspicious of optimized maps for anything around 300.
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    Where can I see happiness breakdown?

    Sounds like your looking for something similar to the financial breakdown on the F1 screen, not going to find it in the game other than the minimal information given with a left click of an unhappy citizen in the city display. I'll take a shot at a list of the plus and minus factors: On the...
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    that awkward moment when...

    Who's talking about playing nice, I go to war to keep one civ from killing off another.
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    that awkward moment when...

    What's the rush I'm past the year 2050 in my current game and struggling to keep AI civs alive, it's actually pretty tough!
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    that awkward moment when...

    Ya, when I declare war on someone and find they have Mutual Protection Pacts with the top military civs in the game.
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    settler factories

    I don't care for the pollution of cities over 12 so I keep my hospital building to my capital and forbidden palace city, and if I have the opportunity to build the IronWorks in a core city. I cap the population at 20 for these to maximize production. There's no right answer to most of your...
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    Asia-only Civilization MMO in the works

    No ones asking the question about what 'Asian market only' means? Can you limit any online game to a geographic area? I can imagine not building a global map until necessary. Each player's world would be there own island/valley/patch of prairie and each player's world would expand as...
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    The Reason You Play Civ III

    UpgradeItus and I enjoy playing CivIII
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    Depleted resources

    It's also limited to a few resources, most of them stay the entire game. Iron and coal I'm pretty sure about, what other ones will disappear?
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    Question regarding conquest of city

    Zero culture points is one reason. Population I think is the other but can't confirm.
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    How do I deal with overpopulation?

    The message 'Its too crowded' is the first of many causes of unhappiness. You can deal with it in many ways, the happiness slider, entertainers, city improvements, luxuries, where do you want to start?
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    Noob with savegames to critique.

    Don't be in a rush to know everything about this game, the learning curve is long and as step as you want to make it. The biggest change for me was when I mapped out the relationship between population and the results of putting them to work: You get food, production and commerce. From food...
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    Slowly Learning City Management

    Taxmen, priorities again, they add to your gold per turn. Can't remember the last time I used them. Back to citizens takes an empty tile or building a worker/settler.
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