Recent content by Furycrab

  1. Furycrab

    [NFP] My review of the new Secret Societies game mode.

    This sorta plays into the idea that you are perhaps expanding into "worthless" areas of the world. Personally I just wish it was closer to being guaranteed to find them on the first Natural Wonder being discovered. I feel like you can make a great strategy out of playing them, but if you can't...
  2. Furycrab

    PolyCast episode 366: Super Secret Vampires!

    I think it's hard to disagree that something is wrong with Wall math. I'm not a designer, but player feedback wise, the cities should hit for a lot less on their own, especially when you factor that this is a number that already have cards and a governor dedicated to making it shoot harder...
  3. Furycrab

    [NFP] My opinion on the new CS bonus

    Oh I know, but the other bonuses are really cool to explore and honestly I've been having fun lining up the bonuses. Playing a Russia Work Ethics Voidsinger game and that's pretty bonkers. I sorta want to try an Owls of Minerva Hungary Domination game. Having more fun with this than Apoc mode...
  4. Furycrab

    The game is too fast and too easy

    I feel like threads like this need to start including saves, screenshots, or best yet, a twitch/youtube video of a recent game. Like I believe you, you stomped Deity, but how far did you go to do so. Is it with specific civs, specific victory condition, specific map settings, or specific...
  5. Furycrab

    [NFP] My opinion on the new CS bonus

    I do feel the commercial one is a bit harsh and perhaps an oversight considering that almost nothing in the game treats Gold as 1/1 with basically anything, but I kinda enjoy the nerf. A little variance from game to game based on CS is great. Having 100% more income of a resource based for like...
  6. Furycrab

    Secret Societies

    Not sure if 100% or really high chance, but you get all 4 of them from finding a Natural Wonder, Killing a barb camp, Taking a goodie hut, and finding City states. Trying to figure out how to use the extra 4 governor titles. You definitely want to do Scout first on this game mode, maybe even...
  7. Furycrab

    [NFP] Observatories are amazing/So, what do you think of my Maya start?

    Here's a part I didn't quite get from my first game. Is it 1 extra housing and 1 extra gold on farms PER luxury next to city center, or it's just that you get that bonus as long as there's 1 luxury next to the city center? Or is it that multiple copies of the same luxury don't count so if I...
  8. Furycrab

    [GS] Which disaster intensity are you using?

    I'm not an enormous fan of them. Mostly when I realized that being target of a disaster in the late game on higher difficulties was dumb. Not sure if that has been patched out, but I had a game where I was playing as Mali and got a Major Flood in a relatively minor city, which allowed me to...
  9. Furycrab

    Comparing V vs VI

    I prefer the 6 approach where the Agendas are just small bonuses that might let you get away with small transgressions and not something that straight up warps their perception of you, and I'd rather the AI evaluate a target based on things like Warmongering/Military score/Proximity to own...
  10. Furycrab

    Comparing V vs VI

    Like I said. I used to have a similar opinion to yours on Civ 6 high difficulty barbs, but I changed my mind when I cut out my bad habits. The amount of barbs I see dropped dramatically when I learned how to handle them properly because I was on Civ 5 habits of settling on hills too much and as...
  11. Furycrab

    Comparing V vs VI

    I kinda turned around on thinking of barbs like this on Immortal or Deity around the time where I learned to break some really bad habits regarding how I handled them like avoiding settling on most hills, and better management of my early units to block Horse and Iron spawn locations. Still...
  12. Furycrab

    Comparing V vs VI

    I still think 6 with the scaling settler/builder costs is really far from what was originally called ICS, and 5 had a few patches of actual ICS... Flashbacks to Maddjinn youtube series with Rome/Mayans where he actually spammed Settlers into the tightest configurations the map would allow...
  13. Furycrab

    [NFP] Secret Society Speculations

    When I think Secret societies, I think of how in Board games you might have a secret alternate Win condition that might not involve playing the game the same way you normally would. Like acquire all of resource X, or get player Y killed (in a cooperative game). Not sure how that plays out in Civ...
  14. Furycrab

    [NFP] Maya First Look

    Not sure it will play out like Japan. Sure you might be rewarded for creating tight District circles around your Campuses like you would with Mali, Germany, or Japan, but ultimately I think your city placement will be dictated by farmable land and Luxury placements, and since all your cities...
  15. Furycrab

    How to get Ai to wipe out civs and conquer the world?

    I'm a little curious too what happens in 6 if you turn off all other victory types. It's a bit of a Catch 22 problem for the devs. If the AI is good at conquering other AI, then it means that same AI is also sometimes very bad at defending itself. Civ has a pretty big defenders advantage in a...
Top Bottom