1) Select a military unit, and highlight the unit of another civ/barb next to it. You'll see an odds window show up on the bottom right.
2) I've had AI civs declare war on me before. Not often, but it happens.
3) Builders are the 'fishing boats' when at sea. Just move one of them above the...
Silo's look like they're a good reason to have a couple military engineers around while having access to a couple uranium resources: if on the receiving end of a nuclear strike, plonk down silo's and retaliate in the same turn.
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