I've been thinking about this. I haven't actually played out a game to test the theory yet, but it seems like there are two strategies for victory here. Either you save some bonus DV points for after you get 8, so that you don't need to win your final DV points through a vote. Or, you try to...
I saw someone point out on the Inca thread that in the Inca first look the player has an ENORMOUS amount of gold. Look at 1:18 of the video if you want to see for yourself, somehow they've managed to stockpile 91,464 gold. Does anyone else think this is a hint? When I see a stack of money that...
I disagree strongly, we shouldn’t go down the road of making forts stronger.
The big reason that forts aren’t useful is that the AI isn’t a real military challenge. No mater how many bonuses you add to forts I’ll never build one because I don’t need more options for defending myself.
I think...
For the record there was a math error on the last page. Eleven11 voted down the Colosseum but it got missed. Fortunately it doesn't change the outcome. But the final score is a little tighter 5-0. Glad the Colosseum pulled it out.
Colosseum - 21 = (20+1) Still the best by far. This isn't the top 3 I would've picked. I think the Pyramids should have gone at #5 and the Forbidden city while good has gotten this far by being non-controversial.
Forbidden City - 12
Pyramids - 18 = (21-3) Time to go + 1 builder charge just isn't...
Big Ben - 13
Colosseum - 33 = (32+1) I don't really understand the arguments that this has difficult placement requirements. Everything about it is completely under your control. You choose where to found your cities, and where to place the entertainment complex. You don't have to depend on the...
Big Ben - 35
Colosseum – 37 = (36+1) Colosseum all the way. It puts you off to such a great start. The extra culture is as big of a benefit as the extra amenities and it's so easy to grab from the AI. It's basically a sure thing for any leader and any difficulty.
Forbidden City - 24
Oracle – 17...
Big Ben - 33
Casa de Contratacion - 16
Colosseum - 36
Eiffel Tower - 14 = (13+1) So good for cultural victory, deserves to survive just a little longer.
Forbidden City - 31
Oracle - 31
Oxford University - 6
Pyramids - 34 = (37-3) It’s good, but with all of the options for extra builder charges...
Big Ben - 31
Casa de Contratacion - 27
Colosseum - 34 = (33+1) My favorite here, I think it needs a few more up votes to get to an appropriate level.
Cristo Redentor - 22
Eiffel Tower - 22
Forbidden City - 37
Kilwa Kisiwani - 16
Mausoleum at Halicarnassus - 18
Oracle - 28
Oxford University -...
Big Ben - 31
Casa de Contratación - 25
Colosseum - 31 = (30+1) Definitely deserves to be in the top 5. I love the area of effect on the amenities and culture. Requiring an arena is a plus in my book because it means you need to plan ahead for this wonder, something the AI doesn't do, allowing...
Alhambra - 20
Amundsen-Scott Research Station - 15 = (18-3) This just comes too late for me to be interested in it. For me the best wonder comes mid game, after you've expanded enough and aren't going to cripple your early growth by building one, but while there's still enough time in the game...
Alhambra - 20
Amundsen-Scott Research Station - 20
Angkor Wat - 20
Apadana - 21
Big Ben - 20
Bolshoi Theatre - 20
Broadway - 20
Casa de Contración - 20
Chichen Itza - 14
Colosseum - 25 = (24+1) The bonus from this is very strong, and it's surprisingly easy to get because AI's don't plan ahead...
Pitati Archer (Nubia): 8 = (7+1) Ranged units are stronger in general this one even more so
War Cart (Sumeria): 13 = (16-3) Not as strong as the archer. Neither beats the Eagle Warrior ;)
Hetairoi (Macedon/Alexander) - 5
Pítati Archer (Nubia) - 37 = (36+1) Sad to see my beloved Eagle Warrior go. These are the next best thing. Ranged units are awesome already, giving them extra buffs is crazy powerful.
War Cart (Sumer) - 34 = (37-3) Not as strong as the Pitati.
Eagle Warrior (Aztec) - 19 = (18+1) Shouldn't be anywhere close to this low. I think this unit has the greatest staying power of any of the units on here. When a unit that only brings added strength is obsoleted there's no reason to keep it around, just upgrade to a stronger one. The ability to...
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