First few cities A river spot with access to as many resources as possible is usually as complicated as I get. Mouth of a river is even better. Make sure you have a good early source of hammers like a hill or forest. In the early game your city center is more important. Once you hit 3-4...
1) I remember being able to see how many followers of each religion in every city including enemies. Now I see a way more vague thing where it shows the religions in the town but no numbers for number of followers or pressure. However if one is about to flip I'll see the number of turns. Did...
Version: Current STEAM released version as of 1/21
How to Reproduce: Capture a city and read the message.
The amount of unhealthiness for Annexing should be higher than for puppeting. The values appear to be reversed. When you actually annex, you get the value that was listed under...
Ya civ is much better and more complete, get both expansions they are great.
This one is also fun, but only if you have eaten up civ 5 and gotten all the goodness out of it you can handle.
So basically there is no "competition" for station affection except among your own cities, since only one of your cities can connect to the station? And the only thing the stations do is accept one trade route from each player and give him/her a defined bonus forever? Err. That seems kind a...
1) Gain the tech to make biowells.
2) Capture an enemy city with a biowell
3) The BIOWELL appears as a visble improvement on the captured city's tiles but the game ignores it.
4) Move a military unit over the (image of the) biowell and you do not get the option to pillage the biowell
5)...
The manual is extremely vague about stations, they are said to be similar to city states, but city states gave you tons of reasons to vie for their affection. Stations... well it seems not so much.
1) Do you even "compete" for stations? On Turn (somewhere between 1 and 20) of my game I...
Don't forget that if your military is perceived as weak by the AI, all bets are off and they will attack you for seemingly no reason at all. You might have all the military you need to actually win a battle but the AI uses the demographics/military strength to detrmine if you are weak or not...
Comparative military strength is a major key to diplomacy. Economizing your military to be a smaller more efficient force hurts you diplomatically. Every few turns check the demographics tab. If your soldiers ranks is 4th or below you're neighbors are going to become emboldened and...
Did I start at -15 because he had more influence over me than I had over him at that one point in time? Or did I start at -15 because he had ideology several turns before me and was able to accumulate influence before I was generating ideology (push without me pushing back), and therefore all...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.