Recent content by IronCrown

  1. IronCrown

    AI improvements "Brave new world"

    What is Falcon AI diplomacy? Can't find a mod with that name. What does it do? Yesterday I started an Emperor game and it was going well but I rather neglected my military, with Montezuma as closest neighbor. Kind of intentional because the AI seemed very passive to me in my previous (and first...
  2. IronCrown

    [BNW] Experiences with AI and Artificial Unintelligence

    I recently started playing Civ V for the first time since 2011 or so. Main reason was the existence of the DLL mod Artificial Unintelligence because weak AI is a killer reason for me to not play a game. Unfortunately the creator of the mod seems to have gone inactive and the thread about the...
  3. IronCrown

    [BNW] Yardsticks for a successful early game?

    Finally got a good game going that I didn't want to restart after 120 turns. I have to say that map conditions and starting location are more unpredictable than ever, apparently without anything in place that ensures every start is at least somewhat viable (Civ 4 placed extra resources if a...
  4. IronCrown

    [BNW] Yardsticks for a successful early game?

    I guess so. I hope to have some fun while learning the game because I somehow expect to not enjoy it for long once I fully understand it. I just strongly dislike the standard Civ gameplay that was made for very weak players (the vast majority) who never make the effort to really understand the...
  5. IronCrown

    [BNW] Yardsticks for a successful early game?

    Thanks for the feedback! In my current game I completed the National College by about turn 105 with four cities, so not too far off. I guess the main difference between Civ 4 and 5 is really the pacing, everything moves much slower in 5. Also the AI often does not seem to settle aggressively. In...
  6. IronCrown

    [BNW] Yardsticks for a successful early game?

    I played Civ 4 for thousands of hours, mostly with the BetterAI mod and later the k-mod which replaced the awful vanilla AI with a completely new one that is astonishingly good, better than the average human player. When Civ 5 came out, I immediately bought it but hated it, incomplete game and...
  7. IronCrown

    K-Mod: Far Beyond the Sword

    I had been playing on version 1.42b for a long time, thinking that you stopped updating this amazing mod a long time ago. Now I came back here after a long while and see that there have been three updates. Great! What you did to improve on the pitiful Firaxis AI is simply amazing. I wonder if...
  8. IronCrown

    Artificial Unintelligence

    @Delnar_Ersike: I just came across your thread for your ongoing modding of the Civ VI AI. As that will obviously still take a lot of time, and the DLLs are not released yet, it's more a hope for the future for me (playing Civ VI without an AI, as it is now, is obviously not an option). Now I...
  9. IronCrown

    When is Stonehenge a good play?

    I always play on Emperor level and build Stonehenge in about 90% of my games, or at least try. The free monuments in all my cities are very useful, but on top of that I really appreciate that early Great Prophet. He is usually settled and kick-starts my economy and the production output of my...
  10. IronCrown

    Diplo victory & espionage...

    As a new player myself I had one AI staging coups in one of my allied city states all the time. In my last game, I was allied, then AI stages coup. I buy the CS back next turn, same turn another coup. This went on for four turns in a row, then I gave up. I don't know how to make those coups...
  11. IronCrown

    Use submarines against AI = exploit?

    This may even be the biggest part of the problem. A few times a strong AI vessel moved near my submarines during their turn, but never attacked. It would perform a lot better if it moved one tile at a time. ...but of course that would lead to even longer turn-processing times, which are...
  12. IronCrown

    Downsides of puppeting/annexing cities... numbers?

    In the game as well as in other guides such as Civ Wiki, I find only very vague information about this, so... 1. What exactly is the unhappiness penalty of puppet cities and does it change over time? The in-game help and other sources just say "they generate a lot less unhappiness than...
  13. IronCrown

    4 city tall strategy questions

    When you play the tall strategy, do you go with 4 cities all the way or do you found more cities at a later point? In my two games so far I founded only four cities during the entire game. I had a few puppet cities later which were basically forced on me because the former owners started a...
  14. IronCrown

    Use submarines against AI = exploit?

    He built a ton of destroyers, but it's very easy to move into range, then kill the destroyers. When it's the AI's turn, he has no unit left that can see the submarine and since the AI has no memory, for them the invisible submarine simply does not exist, and their now destroyed destroyer also...
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