Recent content by kafka1945

  1. K

    Multiplayer question: Is the AI better?

    Okay Korea, thanks. From other posts, I gather that it is possible to set a variety of difficulty levels in MP (eg., one for AI, one for player A, another for player B). In general, could someone describe how difficulty levels are handled in MP? Also, how is trade handled in MP? Can...
  2. K

    Multiplayer question: Is the AI better?

    No problem tc, your comments are useful anyway. Could someone tell me if AI civs are used in Civ 5 MP games and if so, how are difficulty levels managed?
  3. K

    Good SP settings to practice for MP?

    Excellent insights........thanks for the advice, gentlemen. Especially KM's short term/long term and balance issues. In SP duel (I have no skirmish option), I think Dave's advice to play Prince is good for straight build practice. But for practice under pressure, KM's suggestion to play...
  4. K

    Good SP settings to practice for MP?

    Long time SP, would like to try MP. But maybe shorten the learning curve a little! Could anyone suggest a good group of SP settings that are roughly parallel to MP play, especially duel 1v1 MP? I am experimenting with duel, pangea, deity, quick pace, domination only with no barbs, no CS and...
  5. K

    HI tc.....thanks for your reply at CivFantics. Looking for a combo of SP settings that would...

    HI tc.....thanks for your reply at CivFantics. Looking for a combo of SP settings that would make for good MP practice (ie., maybe shorten the MP learning curve a little!). Especially interested in the 1v1 league play at CP, but also team play. I am trying these settings: duel, pangea...
  6. K

    Multiplayer question: Is the AI better?

    Thanks tc......so in your games, AI plays a really significant role. Does the host assign a single difficulty level for all AI and all humans? If so, what level do you play at and why? From some posts, I gather that it is possible to have a variety of difficulty levels in a single game. Is...
  7. K

    Multiplayer question: Is the AI better?

    Long time SP player, soon to try MP. I have many questions! :confused: Here is one: Do MP games include some humans and some AI civs? If that is sometimes the case, then in games where all civs are human and there are no barbs or CS, what role is left for AI?
  8. K

    Broad brush early game strategy talk

    Good stuff Tommy......thank you!
  9. K

    Broad brush early game strategy talk

    Some good strategy tips here.....thanks to all. Long time SP player, hope to try MP soon. But I have so many questions! Here are three, if anyone has time to respond: 1. Is there any combination of SP settings that closely parallels an MP game, for practice purposes? At deity and...
  10. K

    Nukes, Unfair?

    Nuke attacks are manageable, but as Red Rover notes, you probably must go wide. Keep ground forces near but not in strong cities. Keep air units out of strong cities except for a single fighter or jet fighter. Uranium is scarce, so nuke attacks will be limited. And, after all, AI must put...
  11. K

    Getting Things Started

    Lots of good advice here. At higher levels including Deity, I am convinced that city growth and science are the two most important early themes. Growth will lead to production, which is not mandatory early. For a standard game, here's an opening strategy: Immediate worker, farms and...
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