Hey King Coltrane. I'm not really playing anymore, but am happy to read about someone else doing so. Good progress there, looking forward to the screenshots. What difficulty / AI aggressiveness are you playing at?
Are you not tempted to stay at war with the Germanics full time so that they...
Can't believe this thread is still going after so long. :)
Anyway, if anyone missed it then here's a little news. Could this mean the long awaited Warhammer: Total War will be with us in five years? There's no detail at present, and I doubt there will be for some time, but the possibility...
Korinth was my favourite game so far, back in version 1 of Hegemon. It's challenging but great fun, and I'll not need to point out the obvious tactical advantage that Korinth enjoys from its position on the isthmus. Good luck strategos.
It comes very recommended. :)
Ram - if you're interested then check out the mini map on the screenshot below. The Macedonians have run riot against the Thracians.
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Hail from the front lines of the fight against Lydia, where total victory is imminent.
Asia Minor quakes under the sandals of our...
The trade routes are the biggest single factor I believe.
Also worth noting that, to the best of my knowledge (and I'm not really an expert), dual or quad cores are not utilised for processing in civ 3. Graphic card acceleration doesn't seem to do a huge amount to help either. So having a...
Tak - enjoyed the last couple of reports.
Yes. There will be another screenie coming up to show the extent of their success. I believe that the Macedonian Cavalry unit is giving them a leg up even before they reach the last age. The Macks have done very well in this particular game, and the...
Tempted. But ultimately I fear I shall hit the tribute victory earlier.
Ionia was slightly tougher than the previous wars, though to be honest I expected that. I've had to advance slowly. A report from the head of the southern war follows, received late in 267 BC, shortly before his...
Weird. That book's sat on my bedside table too! It is a fascinating period of history, and quite moddable given the units and tools available to us.
Superman Khan - if you mod it, they shall play. Make sure that you build a scenario that you will enjoy and it will have at least one fan...
Yes. Yes they did. They should not have done so. ;) Report follows.
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Arbitrator Kerorio, reporting from Apamea, former colony of Phrygia.
Your excellencies.
I am proud to report that the Phrygian uprising is now at an end. In truth, there is little to...
Hmm, with treasure units I'm starting to doubt whether we need a change at all. Leaders definitely needed changing to foot units. Treasure, as it can immediately be picked up by one of the units on the tile, maybe doesn't need to be flagged as a foot unit at all. It also occurs to me that the...
Tribute looks most likely here. :)
You don't necessarily need to make all enslaving units into foot units, BUT if an enslaving unit is a foot unit the the unit it enslaves should also be a foot unit. Hope that makes sense! :) The leader unit is a particularly important example as it can be...
Ram - suggestion, make the leader unit a foot unit so it can be transported on early ships.
Reason - elite Toxotes on Penteconters win an amphibious assault and generate a leader. Now what do I do with him? He cannot board the penteconter. He ends up standing on a coast tile or waiting...
Hi Ram, just dropping in between turns here. Aiolia game going well at present. Very polished my friend, very polished indeed. I may take Ithake for a ride after my current game.
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Report from our ambassador in Aiolia follows.
Honoured friends.
Grave news from the...
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