Recent content by khanjackal

  1. K

    RifE 1.20 Download and Changelog

    I usually play over the weekend. Should I go ahead and start a game now, or wait for the new patch?
  2. K

    The corporations (guilds) in FF

    I always thought it was ice mana. Magical refrigeration.
  3. K

    FfH2 0.34 Change log

    I always thought that a mage getting 2 promotions with each upgrade was a feature, not a bug.
  4. K

    Ideas needed: Common Events

    I enjoy events a great deal, and would like to see common events every couple of turns. I also enjoy events with multiple choices, even when you are out of cash. My idea is a family of events, all with the theme of being very minor, except for a specific civ. So, say... Giant Cow...
  5. K

    FfH2 0.30 Balance Issues

    The Sheiam world spell is fairly powerful. There's no way to guard against it, right? I just lost Corlindale to it. Should heroes be immune?
  6. K

    Design a Unit 3 Contest

    Ghost Pirate UU for Sidar Naval Unit Undead Unit 100 hammers. 5 Strength. 4 Movement. Invisible with Hidden nationality. This unit replaces the Pirate for the Sidar. It has the same requirements, and in all respects functions as a pirate, save for a slightly higher strength, and...
  7. K

    Design an Event Contest

    The Magic of Money Rare Event (1 Time event) Requires Currency Increasingly Likely after Taxation and much more so after Mercantilism "A brilliant young merchant is spreading a new teaching about money. That the "economy" itself is a living thing, and should be treated as such. He...
  8. K

    Design a Wonder contest

    Citadel of the Mourning Star (World Wonder) "On the third day of battle, the sun did not rise. In it's place, a hollow black sphere rose from the east, driving all those who saw it to their knees. Brave men wept, and cowards hid themselves in their tents, no man was spared. Then the golems...
  9. K

    FfH2 0.25 Bug Thread

    Ok, wow. Playing Calabim, I have a city with a prodution spiraling out of control, presumably due to the Mansion, and I've got Vampires gaining XP like spellcasters. Last check Nubia had production of 14496.
  10. K

    Corporations in FFH2 Ice/Shadow?

    Guilds could be almost a direct translation of the Corp mechanic. I've always wanted magic to have more of a day to day effect on the FFH game. Maybe a Guild of Mages, turns mana into Hammers?
  11. K

    Just what is the Tower of Mastery?

    I would rather see a spell that, once per turn, let you capture any single unit on the map that is adjacent to one of your units. So it operates like Sirona, with a 100% capture effect. Too strong?
  12. K

    Scenarios

    Are there any scenarios out there up to date with the current version of FFH?
  13. K

    Changing Trade/Diplomacy

    If we equated the read world with Civ, we'd have to "fudge" real world events to make them work. We would have been at war with Iraq (actually a large state extending across most of the middle east) since 1991, but just not active war, no invasion. America spent 10 years building up enough...
  14. K

    Design a Unit 2 Discussion and QA

    There are alot of good suggestions. Animal pack is a great idea, it would make the wilderness alot more interesting later in the game. And the Oracle gives the good civs a great unit during a high count.
  15. K

    Design a Unit 2 contest

    Highwayman Model: Any swordsman or whatever. Nothing special. 3/2 Strength, adjusted for various reasons. 1 Movement. Additional +1 move if it passes over a horse pasture. 90 hammers. "Available" with Trade, but not buildable by any civilization. This barbarian unit spawns near...
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