Recent content by Lord Yanaek

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    6otM161 Annoucement

    Disaster 4 might indeed change the game ... or not. I don't have much experience with high disaster games. In fact it's been some time since i played a civ game (again) so Immortal will probably be a challenge but at least Mali is a strong civ. Gonna scout SW with the warrior then decide between...
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    6otM 2022 Krampus AAR

    Played for a little more than 100 turns then gave up. I wanted to give it a try because while i know i'm not the best Civ6 player and Deity is always a challenge for me without added Krampus tricks, the start location was really nice so at least there was opportunities to develop something good...
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    6otM143 Announcement

    I feel like i have to try that one after failing to avoid culture victory in the previous science game :crazyeye: but start location indeed doesn't look that great, especially if it's supposed to be a "legendary start" (or is it a copy-paste error?) Just hope we have other continents easily...
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    6otM139 AAR

    Well, it's been a loooong time since i last played a 6otM or any Civ6 game so i was a bit worried i wouldn't be able to win a Deity game, but i still wanted to see what Incas could get out of mountain preserves. Finally managed to get my SV on turn 322, far from any of the top players but i'm...
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    News:6otM100A replacement Announcement

    Actually, i won the SV on the first map but it was a true grind and my spaceship left at the same turn the first comet struck the map. Quite fitting. I didn't submit the save thought as i'm more of lurker than anything else on those boards now :hide: I'll see if i can find that save. I was...
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    [NFP] Babylon Tips And Tricks (Works For Diety)

    Long time since i've posted here :eek: Just want to add that their UU is an exceptional scout that holds his ground against barbs much better than real scouts. 3 moves and 3 range vision makes then insane at getting first contact with CS and spotting goody huts.
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    Parallel development of Civ6 and Civ7?

    Paradox is still an exception in the industry, being famous (or infamous depending who you ask) for very long game support and lots of expansions. I don't have any magical crystal ball of course but i doubt Civ6 will still be developed after Firaxis starts working on Civ7. It's not just a matter...
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    News: GotM 62 Announcement

    Prince is a benchmarking tool. Tells you how fast you can reach victory on your own without AI interference :mischief: OK. Since some people asked for it previously and Naamarauta finally found how to do it, here is a Deity version of this game (if i didn't mess things up, if i did let me...
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    Some questions I have not yet found answers...

    Do you actually build the wonders in 1 turn or is it just a display bug? Never heard of this bug despite playing since release day :confused: (i'm taking about the time when the best way to build anything was to build horsemen, sell them and buy stuff with the gold)
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    News: 6otM61 Announcement

    Not really surprised as Sweden was the next in the poll and there havn't been any deity game with GS. The NW next door is a surprise thought. And fractal map could be just about anything. Just hope we have a little more breathing room than a recent GotM. Deity means it might be harder to get all...
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    Let's talk real population values

    The lack of a "rubber band mechanism" definitely doesn't help. They might have pushed too far in civ5 but the civ 4 corruption was indeed pretty good. That's so true Speeding up the AI makes the game harder for the casual players but actually offers more to the op starts that rely on exploiting...
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    Some questions I have not yet found answers...

    Can't answer everything, especially as it's been a long time since i played vanilla. From my experience it appears to be weighted based on the amount of citizens. Imagine a city with 4 population : 2 are following religion A, 1 Religion B and one are not following any religion. After the city...
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    Let's talk real population values

    Being able to afford an Industrial Zone in addition to the "real" districts is one of the reasons to grow a few cities to high population. Governors are another. Both Reyna and Pingala have per-population bonuses which should encourage you to grow at least 2 cities if you decide to use them for...
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    [GS] AI always ahead of me? Did something change?

    Most adjustments are in the Modifiers and ModifierArguments table in the database. I'm talking about the SQLite database that's actually used by the game as opposed to the XML files used to build that database when the game runs but the structure is usually quite similar. You can't directly see...
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    [GS] AI always ahead of me? Did something change?

    'K Thanks i guess ;) That article says it comes from the XML but doesn't say where in the XML the info is, which obviously doesn't bother most players. I just hate it when i can't find what i'm looking for :wallbash: :rolleyes:
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