Recent content by Lowenar

  1. L

    Community Patch - Modpack (Multiplayer Compatible)

    Any chance that you'll upload the achievements enabled dll soon? I was enjoying a single player game with the October 3rd version but ran into that nasty CTD bug, but I also want my cheevos.
  2. L

    Orbis 1.0 Bug Thread

    Using Orbis 1.0b and the Elemental Unity hotfix, I've been playing a Sheim game with AV for quite some time. My continent is entirely hell terrain and covered with independent demons, so yeah... Dunno why yours isn't working.
  3. L

    Frequently Asked Questions

    I HAD the same problem with installing. The install seemed to go flawlessly, everything seems to be going to the correct folder and the WoC java applet merges stuff, but when I start up and load RoM I just got basic RoM without AND. The reason and solution for this is simple, I had a Rise of...
  4. L

    XML - Lowenar's Sensible Civics for RevolutionDCM 2.61

    Yeah, that's what I have in mind with the tolerant/tolerance civic. It's basically because I think an atheist state implies a degree of philosophical materialism, which means more :hammers: and :science: (materialistic), and less culture. That and turning your back, so to speak, on...
  5. L

    XML - Lowenar's Sensible Civics for RevolutionDCM 2.61

    First, thanks for replying! I was worried people were just going to ignore this. I'm still working on modding everything, so feedback and ideas are nice. I know when doing this sort of thing people are going to come up with reasons why the vanilla civics system or just single elements of it...
  6. L

    [MODCOMP] Obtain gold on disband

    This is neat, I'd like to have something like this in my game. But is it possible to make it so disbanding the unit gives the nearest city (possibly enemy) a production bonus instead of money, similar to chopping?
  7. L

    XML - Lowenar's Sensible Civics for RevolutionDCM 2.61

    Well, I finally got around to starting my own Civ4 mod. The goal for this mod is to change the way various systems in Civ4 work to make them more coherent with how I feel Civ4's brand of alternate history would unfold. Essentially, I want to fix some of the more "gamey" conventions of civ4 to...
Top Bottom