Recent content by Lucius Sulla

  1. Lucius Sulla

    Government Suggestion: Magocracy

    If we use Theocracy we should rather name it Thaumocracy :D And I think it should be more balanced than what people are suggesting, I find most of the proposals just too good to true. Maybe it should have a heavy penalty on producing military or the like. But the wizards taking charge, it...
  2. Lucius Sulla

    Best civs for the A.I.

    Creative works far better than philosophical for the AI, and that is the matter here. Human wise is quite a different matter, of course.
  3. Lucius Sulla

    What's your occupation in the FfH universe?

    Grigori hero dragonslayer
  4. Lucius Sulla

    Ranking which Civs the AI plays best

    The civs I usually see up in the score are Calabim and Balseraph, practically in every game. Ljosafar usually do quite well, too. I have not been able to see them much, yet, but the new Sidar seem to be doing fine in Shadow.
  5. Lucius Sulla

    The Cult of the Dragon

    I was just about to define the current Cult of Dragon, as per patch a in four words: 'Too soon, too often' I think with the b change things will be a touch better, since by that time I hope one will have more than enough cities to make a big hit in the capital not affect so much.
  6. Lucius Sulla

    [MOD] Fall from Heaven II

    If you have Civ IV 'complete edition', like I do, with both Beyond the Sword and Warlords, it will be also a different path. Or if you have a non English Windows version... Anyway... the idea is to direct it to the mods directory of Beyond the Sword.
  7. Lucius Sulla

    Thanks to Barbatos, I finally used the #$&! world editor

    In my oppinion the main problem are the summoner&spell extension traits, which make the devastation zone just too big. Apart from that, I would even make him stronger otherwise.
  8. Lucius Sulla

    [MOD] Fall from Heaven II

    On 0.25 I think you need them all... it was that way only in 0.23.
  9. Lucius Sulla

    Civic Feedback Requested

    My own approach... one by one: I will bypass the 'initial ones' (that would be Despotism, Tribalism, Decentralization, Basic Care, No school system) since I assume they are supposed to not do a single thing. GOVERNMENT: - God King: As mentioned before really, really good. The bonuses are...
  10. Lucius Sulla

    FfH2 0.25 Bug Thread

    Mmm... that's quite right. It was a big city. I would commend you in that change, when destroying the Veil cities, or else there is no actual way of effectively lowering the AC unless you would be the Elohim.
  11. Lucius Sulla

    FfH2 0.25 Bug Thread

    0.25l again. Playing Gregori, when I noticed that the AC was up to 34, I rushed and launched an attach against the AV city. When I razed it, instead of going down... it went up to 42, thus provoking exactly what I wanted to avoid. But, at last, inquisitors (luonnatar in this case), where...
  12. Lucius Sulla

    FfH2 0.25 Bug Thread

    Are Spider Pens working in 0.25l? I have a giant spider, all the techs, and I have not been able to build it for the whole game length.
  13. Lucius Sulla

    "Shadow" schedule

    GREAT!!! And for the impatient, allow me to say that it is still a very tight and short schedule for the amount of work and testing involved.
  14. Lucius Sulla

    [MOD] Fall from Heaven II

    You can in the 0.25 version, but not in the 0.23 one. For me the big thing was to be able to make tribal huts disappear.
  15. Lucius Sulla

    New religions

    Would it be possible a little spoiler about the Empyrean? I'm really curious about this new religion (specially considering how much I do enjoy playing Malakim).
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